Warning: long post!
Intrigued by this thread I decided to do some experiments on my own as I am really hacking the trig conditions since they came to the ot. My setup:
Track 5: (trig 5 is set to 2:3)
Track 6: (the diamonds on trigs 1,5 and 13 are all set to the “nei” condition)
Both tracks run a simple 16 step length on normal scaling.
So what happens once I press play?
*On the first pass, nothing happens, as expected. The trig on track 5 should only be heard on the second pass out of three, so it indeed keeps quiet…And consequently so do all trigs on track 6.
*On the second pass, trig 5 of track 5 is indeed heard as expected. This sets all nei conditioned trigs of track 6 to true. Trig 14 is therefore indeed heard as it comes later in time than trig 5 on track 5. Nothing fancy…
*Intriguingly trig 5 of track 6 also fires during the second pass, even if you microtime it to the left or right. The fact that it is on the same step as it’ s neighbour (track 5) seems to be enough to trigger it in the same pass.
*On the third pass trig 1 of track 6 is heard. After all, it was set to true on the second pass and now is the first time the sequencer passes it…so it fires off once. The others keep quiet as expected.
Once I start changing the individual scales some other things seem to happen:
I set the scale of track 6 to 2x,
What happens now is that the trigs in track 6 are heard during the full one pass of track 5…as that corresponds to 2 passes of track 6, you will hear all them as described above but during the full 2 passes of track 6.
Set track 5 to half speed. Keep track 6 on 2x.
Now something strange happens: Nothing triggers ever!..
However: If I set the master sequencer to 32 steps and therefore allow track 5 to fully end it’ s pass, the second pass of track 5 indeed fires…Since track 5 is running at half speed while track 6 runs at double speed, one pass of track 5 corresponds to 4 passes of track 6. Therefore the trigs on track 6 fire the full 4 passes.
The effect becomes even stronger once we set track 5 to 1/4x speed. You now have to put the master sequencer to 64, otherwise track 5 will never make a full pass of itself. Setting to 64 now yields 4x2=8 passes on track 6.
I did what I could to keep this understandable…Some very complex things can be achieved with this, but you easily drown in your complexity…Hope this helps