Elektronaut Swiss mentioned that there was no Tips and Tricks thread for the Digitone.
So I thought I might start one and see if it gains any traction. I’ll start:
Here is how to set up Digitone (with 1.21 and up) for live-recording multi-sound finger-drummed parts using the Digitone sequencer keys. When set up properly, it also has the added bonus of allowing more than one sound to be recorded on the same step in a single track without having to use the microtiming trick.
For setup, you first need to assign soundpool sounds to single note ranges in multi mode. In the SETTINGS/MULTI MAP EDIT, add ranges in order, mapped to soundpool sounds. I went ahead and made a written list of the drum sounds I wanted to use with their soundpool number next to them.
So for the first range, you might want to trigger your bass drum. Set RANGE LOW to C 0 and RANGE HIGH to C 0. Set NOTE to C1 (or whatever note value your kick sounds best). The ranges set to C0 mean that the first “key” (9) on the Digitone will trigger that kick drum.
Now assign the soundpool index of your kick sound to SOUND SLOT
Now go back up one level (NO key) and do another ADD RANGE. This one will have both RANGE LOW and RANGE HIGH as C#0 (the key that will trigger the sound). That is the first “black key” (2) on the Digitone.
Now assign your next drum sound index for that C#0 key to the SOUND SLOT as you did for the first range you created. Now assign it a NOTE value. It can be C1 as well, but if you assign different NOTE values for each sound, you can trigger AND record more than one drum sound on a step in a single track!!! This is amazing, and if used properly, allows you to have entire multi-layer drum sequences on a single track. This was a big “wow” factor for me.
Keep adding single note ranges and sounds on up the keyboard (for practical purposes, up to 13 sounds/keys total, up to the range C1/C1) to taste until you have a full playable kit. One possible setup, you could have smaller kits of 6 sounds each, the first kit mapped to the lower notes (9-12 and 2-3) and the second kit mapped to the upper notes (13-16, 6-7) with key (5) mapped to some non-drum effect or other arbitrary sound.
Or for an even simpler setup with maybe only 4 sounds to play live (then step sequence any additional sounds from the sound pool later), you could map something like kick, snare, hh, clap sounds to keys C0, D0, E0 and F0, the first four “white” keys on the sequencer keypad. Easy for recording your core beats live, then tweaking later.
Remember, once your sounds and ranges are set up, you HAVE to be in the MULTI MAP EDIT menu in settings for multi mode play/recording to be enabled. This is actually a GOOD thing because the Digitone will operate in its “standard” fashion with no confusion unless you deliberately enter multi mode by entering that part of the settings. Note that this setup works for recording on any track.
So, while in the MULTI MAP EDIT menu, select your target track (T1, T2, T3, or T4), then press REC+PLAY to enable live recording. If starting an entirely empty pattern from scratch, you should also have enabled the metronome. Start finger drumming whenever appropriate and and your playing should be recorded as multiple notes with the correct sounds to the selected track in your pattern.
Hope this is helpful to someone.