I’m a big fan of the Organelle I have used a G2, but Ive never owned one.
tough really, i think the Organelle possibly has a little less DSP power (esp compare to expanded G2).
Pure Data patching is pretty different from the G2 offering - its real strength being is still actively developed, and the size of the community, there are 100s (1000s?) of patches/new object available and still be developed.
For example I last year ported most of the Mutable Instruments offerings (braids, clouds, elements, warps, rings) to PD/Organelle - and they run very nicely.
(if you look at C&Gs youtube they have a quick example of how to patch)
I also like the fact its open source so it can be extended (I’m a open source developer) by the community, and Ive been working on this since i had it last year… here is a tech demo i did recently, of some things ive been doing (all running only on the Organelle)
Specially about the Organelle, its nice for something small… a bit quirky, pity the keys aren’t velocity sensitive, and the 4 knobs for parameters are pots rather than encoders, but its ok - its not battery powered, but I do run it off a USB battery with USB to 9v converter, which it runs for hours on.
I love the fact that its user patchable, but i will say there are also quite a few interesting patches you can just download and run… and potentially tweak to your own desires.
summary, possibly not quite as powerful (in raw dsp), but much more flexible/modern
p.s. organelle is not limited to Pure Data…