Polyend Tracker

I’m fairly fairly sure I had it on nes…but could potentially have been snes…

Also, Fuck yea! I’m still getting my head around this thing, it’s a little slow atm but I’ve managed to use some basic Amiga samples I found on the sd card to make a glitched out beat, some granular bass from a kick sample, the shortcuts are great but I’m sort of unlearning my OT mind and applying it to this amazing thing. Soon as I’m a little more confident with it, it’s going to be breakbeat fury time. Love just focusing on one instrument atm so I can get it nailed on, and make something aggressive and fun in equal measure.

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Bonk’s Adventure on this thang!

In the new 1.3 update they added it. Just add the Games folder for there generic games or just make a folder called “Games” then dum .nes rom in said folder.

I hope the next update is a media player.

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Good luck with that. I think everyone is going to be too busy playing vintage video games on Tracker to watch. :laughing:

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It’s all still new to me so I’m totally lost in recording the radio and mangling the fuck out of it…it’s so easy to make glassy pads or grimy bass from well caught dialogue, so much fun! I love this thing, can’t wait to start using with my modular. In this latest update, it seems they’ve fixed some midi bugs, on top of all the other cool shit it’s now possible to do. Also auto naming - love to see It the ER-301 used to do it.

Anyone using this to control other devices over midi? Mostly I use ableton or my OT to control my modular via a midi to cv converter the Endorphin.es Shuttle Control which is rock solid sending clock along with pitch and gate cv’s, so I have a ton of options left. Ideally I’m looking for another voice (a new interesting oscillator or something) so I mostly make melodic or ambient soundscapes with a ton of movement and modulation and finally I have an OB6 that i tend to sequence with loop with the OT or record notation in ableton to sequence over usb…

Basically, I’m already able to make some great percussion and drum sounds with my OT, but it like to free it up a little and use the tracker for percussive duties…same with the modular which I’ve built to be melodic instead of a huge over priced drum machine…, I’m aiming to use its voices for writing actual songs, now I’ve stripped it back to basics. How does the tracker feel as a unique drum machine when mixed with analog FM and poly synths? How are you guys using it within your set ups?

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Hey guys. Do you prefer the Polyend tracker with the anti aliasing active or inactive? I don’t feel too much difference TBH.

And another question. Is there any way to simulate a decay with some FX parameter?

I’m enjoying a lot with the 1.3 firmware these Crhistmas!:heart:

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Hi, has anyone tried whether the stem export function is now working fine?
cheers!

I usualy turn it off if I know i’m going to work on drum / percussion sequencing only as it had a little bit digital crunch that I like when pitching things up and down (especialy down).
But if you start playing with granular / wavetables / single cycle waveforms the aliasing can become quite prominent.

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Good point!

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For those who want to join in and / or ask questions, join in a 17:15 French time for this Breakbeat Torture lesson on the Tracker :wink:

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Hello :wave:t2:

First jam with the tracker…Went for some downtempo/lo-fi vibes.

Such an inspiring piece of gear, sample to pattern is incredibly easy.

Used the granular playback and sampled some in-built radio.

Headphones recommended :headphones:

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hey. here is my first 1. got it a couple days ago. i love this thing. it feels kind of like the spirit of the op1 when it first came out.

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fingers crossed Battletoads will play!

Well…

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that was quick! lol. I just got the .rom and you’re already playing it and uploaded a video

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Lol I made it a few days ago, but if you’re going to mention the greatest video game franchise of all time I can’t just sit back and let you wonder.

I want polyend to add an Monome Mlr/7up game

So far so good on adapting to the Tracker workflow for music making. Here’s the result after a few days of working with this interesting and wonderful instrument:

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looking for your experiences with stem export: it makes no sense, does it?

the resulting “stems” don’t start from the same point (i.e. step 1). instead, if there’s silence on a track before the first event, this silence gets truncated in rendering, making it impossible to align the stems in a daw to have them play in sync. what you get is a bunch of audio files with different lengths, all seemingly starting from their respective “first event” instead of from step 1. i don’t know if i should report this as a bug on github, seems to me someone thought this behaviour was a good idea.

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I have to hand it you, that’s an amazing description of the Tracker that I relished reading. Thank you.

My friend sold his tracker just before the latest update with the NES emulator built-in but he said it wasn’t for him. That said, he gets through a lot of gear so I’m not too surprised. I’m intrigued by the Tracker. Like you I don’t come from a background of tracker software but the Elektron knowledge makes learning this stuff fairly approachable, and it seems the way Polyend have simplified the process has paid off. Glad to see the hardware is up to the job as well.

Edit: this may have already been asked but can you record samples from NES games?

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