Feature Requests for all Elektron Machines

Elektrons needs quick and easy pattern management between projects (i.e. copy, transfer multiple patterns from one project to another and so on)

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HDMI port

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Offline humanize would also be cool!

Select amount (%): velocity, timing, or length → commit

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Realized today while struggling with A4’s LFO that Elektron boxes seriously lack any sort of LFO visualization. Combine that with various LFO shapes, modes, directions, retrigs and no one is safe from occasional LFO confusion.

MAKE LFOS VISIBLE AGAIN!

Maybe an additional page under LFO button that would visualize the current ± value of each LFO in the real-time?

Also temporarily accessible by pressing and holding the LFO button. Returns to previously active page after releasing the LFO button.

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The answer to real-time visual feedback is Overbridge. I don’t think the onboard hardware displays are capable of refreshing that same level of feedback at high rates (i.e hardware limitation not a software decision).

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Sure, yet it is being done for CV inputs so why not for LFOs?

That’s also done on other mod pages (aftertouch, mod wheel, etc) but that’s really just a number value on a bar. In my experience with fast speeds, maybe a source of visual feedback that something is going on, but not what I would consider a readable visual feedback.

With LFOs on the device, the main benefit of visual feedback would be to see the phase position (which is shown in Overbridge). That generally can move a lot faster than what you are talking about and would be difficult to see. I also don’t know how it would represented on that UI with the RNDM waveform.

In my opinion I still lean on refresh rate limitations of the onboard display and its pixel density as the reason for why things are the way they are. When you are moving the LFO start position this also changes the shape represented on screen, if that is also being modulated (because it is a destination for 2nd/3rd LFOs) I don’t see how you are you going to represent that through the existing view in hardware. I’d rather good usable visual feedback vs. subpar visual feedback for the sake of it. Because if it’s subpar, you are still going to be using your ears anyway and then it doesn’t seem like devwork worth the effort. I’d also love that feedback on the hardware, I just don’t think it’s possible with the existing devices.

One could make the other argument that, the parameter being modulated as a destination could have its modulated values shown in real time in the parameter page itself, like your example of CV, but it’s worth considering the difficulty with manual parameter adjustment that would occur in that case, especially for things that take advantage of FUNC snap values. Say I am modulating TUNE, it’s rapidly jumping in value from -24 to 24 or whatever. When I start adjusting TUNE manually, how do I know what my new center value is without stopping the LFO? If I do a FUNC + turn on that encoder, where is it going to base the +/-12 value off of? These kinds of questions make me lean on this being an intentional design decision (and one that I agree with as it’s nice to have the option to adjust a parameter independently while an LFO is modulating it).

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The same applies to things like scenes and p-locks on the Octatrack and other Elektron devices, being able to see if something is being altered by one of these modulators at any given time is really important. It’s also part why I really think Elektron needs to move to a slightly bigger and higher resolution ‘next generation’ display format, so this information might be more easily conveyed. The Torso S-4 is an example of how some of this might be done, though they go a step further by having a kind of animated macro representation of all the parameters on a page, really cool stuff.

An ability to map LFOs by holding LFO buttons and moving controls makes a massive amount of sense too, scrolling through lists of parameters sucks.

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Is that something Elektron stated somewhere?
(that the headphone and main outs are hard wired together, so they can never play different sounds)
I’d love to be able to set ‘per track’ where the signal is going.
Master, Headphone or both. (I use this all the time on my 707 when using it on stage)

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I find myself wanting to preview presets in the context of a playing track (on the Digitone 2) but it’s applicable to other devices.

You can press FUNC+YES in the preset browser to preview the sound. Or you can press the track trig when you’re in the preset browser too.

But it seems you can’t temporarily replace the sound of a playing track. Or load a preset without closing the browser - that could work too, if you’ve saved your pattern beforehand.

If you open it up, you will find an Asahi Kasei AK4621. This is a codec chip that takes analog audio from the inputs and converts it into digital audio data, and takes digital audio data from the processors and turns it into analog audio for the outputs. This chip only has a set of stereo inputs and stereo outputs. There is no capability inside the device to generate more than two output channels.

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I’d suggest a long hold … func + yes
It would initially trigger the sound but after a second or two the sound would be triggered by the track the user is currently on , giving a musical preview. It might even be impacted by the parameter locks though that might get more weird .

Quick suggestion - likely to be in this huge thread.

Machines for delay, reverb, chorus , compressor etc.
so we can get different styles of global fx
Eg shimmer reverb

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This is my oldest wish ever since I got my first Elektron box and I’m starting to think I will take it to my grave, but the possibility of recording and sending (via MIDI OUT) PB, Modwheel and Aftertouch data would be the biggest Q.O.L. improvement Elektron could ever add to their Digi line.
It’s also the hardest to understand why it doesn’t exist already, considering the tracks already respond to these parameters.

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I believe it’s because Elektrons grid doesn’t have sub-steps and / or some form of continuous movement recording. They are limited by 16 constant values per pattern. That’s simply not enough for good enough recording of the musical nuance of pitch / mod bends.

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Ok, that’s plausible. I would be extremely happy with just sending that data via Midi out, even if it’s not possible to record it.

Internally they also don’t store any sequence data directly in MIDI, and there’s no UI to edit or change the data.

It’d be nice if with the new platform and MPE existing, we could get more low latency MIDI overlap into the Elektron architecture (beyond the basic sequences, plocks, etc.)

@theartistisirrelevant the wanting is totally understood (would be great with my digitone keys but doubt for many reasons that it will ever be so largely refactored to support it), as always, feature-request@elektron.se is more effective than wishing/dreaming in the threads here.

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+1 i would love even a basic midi output of the internal track. Midi note on/off and velocity would already be a big deal for me

  • More LFO waveforms, like spike/exp. triangle, stepped triangle/saw, random with constant depth (useful if the destination is pitch)

  • Phase distortion for LFO waveforms, by e.g. pressing (or pressing and turning) the phase start encoder

  • Option to toggle between bipolar & unipolar LFO, by e.g. pressing the waveform encoder

  • Bell-shaped fade curve, i.e. fade-in and -out at the same time

  • Velocity and sequencer parameters as LFO destinations, while disabling LFO parameters for velocity mod, aftertouch etc.

  • A conditional trig that mutes other tracks when true, for the chosen note length

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Parameter/trig slides
P-locking Ctrl + All
Group tracks within and across patterns (for volume adjustments)
Force arp offset notes to current scale
A phaser effect
Add steeper slopes to second (base) filter
Wavetable engine for Digitone II
BP filter for Syntakt’s digital machines

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Doesn’t it have one already?

1 Like