What’s your method to create a controlled ducking on bus-tracks?
I’ve only found putting a compressor on the track and then let an lfo with exponential curve and reset with trig modulate mix or makeup gain of the compressor.
Nothing new so far, but there are a few more things to consider when it comes to the TV:
In a Single Player, a loop must be active. In addition, FUNC+TRIG must be used to set LOOP MODE to CONT.
Because the LOOP MODE option isn’t available in Multi Player yet, you have to use Multisample Architect to enable the correct loop mode (which works only with your own multisamples, not with autosampled stuff or factory samples, because their single samples are chained):