The Syntakt Feature Request Thread

Would like to see more robust A:B Trig Condition options, ones that weren’t focused so much on notes skipped but rather notes played. In other words, ones that:

Played the first two times, then skipped once
Played the first three times, then skipped once
Played the first four times, then skipped once, etc.

Then maybe another set with the same thing, but instead of skipping once it skipped twice.

I realize the options are nearly endless, but at the same time adding more would only make the sequencing that much better, and it seems like it would be relatively easy to add.

Could maybe be a new A:B option, with a line over it (like the other Trig Conditions have), with the A representing how many times it played before moving on to B which would represent how many times it then skipped.

Trig Conditions are great. They could be greaterer. :slightly_smiling_face:

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I wanted to add that I did pwM on day one with my syntakt last week and you can get extra thick pulse width mod going with a second lfo on another parameter that’s not waveform. Forgot to reply to the actual guy but I can post my PWM YM AY SID whatever chip turn patch somewhere. I gotta go check my patch but it’s really easy you just need to keep the waveform in the pulse width range from 15-75% duty cycle.

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I’m not the first or the last but I’d love some more fx block fx.

I’d love some SRR/BRR and a chorus in particular.

A spitty, low sample rate esque kick is what I’m wishing I had on the ST. If anyone has a recipe, let me know.

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Use Syn Bits, detune on -0,3, balance on 127, decay on 59, wave on 0, srr on 54, brr on 12 and distorsion on 127. Root note on D2. LFO1 set on exp waveform, one shot, dest to tune, mult 64, a lot of depth and voilà, here is a lo fi dirty digital kick :slight_smile:

You can add the second set on exp waveform, one shot and dest to balance with negative depth to create a kind of white noise transient (but I don’t like it so much…).

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Ah yeah this is great. Still plenty tweakable too.

Another EXP env on BRR for some sizzle on the transient is kind of fun too.

Looks like I’ll have to join the SY Bits only challenge.

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Yes and with an exp enveloppe on detune parameter, it creates a very fat kick :slight_smile:

Ok, I’m probably not the first to say this, but having an extra digital filter on top of the analog filter for tracks 9-12 would be so sweet.

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Would be awesome to be able to link a track to another track’s sequencer, this way it’d way easier and faster to layer sounds and then tweak the sequence without having to do it on every layer’s sequencer.

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Was listening to an Album today that was pretty much made on the Machinedrum and it was full of Special Kick Sounds.
Syntakt has 1 Digital Kick Machine and it is boring standard. I think it should have more Machines in this regard. Where is the crazy stuff?

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With the exponential LFO shape all the machine become kick machines

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I would like a summer mode.

A mode where this fucker isn’t so hot, while I have the doors and windows shut so as not to bother my neighbours.

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But you have almost no control over that envelope. Also it misses the point about the “machines” if you have to hack every sound you are searching for. Syntakt can do a lot if you fiddle like crazy, but then you could rather take a deep synthesis engine to shape a sound. Or am I mistakes, that those machines are build to suit specific tasks for easy access to certain sounds? And one digital Kick is a little…

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This. Please. It should be so obvious for them to add. An improved wavetable for chord machine would be massive. Compressor for Master Bus and FX Block too.

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Chord machine to have offset value for each note instead of chord names, like on the monomachine.

Also pitched noise on bits machine, or if they implemented the sid machine altogether

Unison × 2 0 0
Unison × 3 0 0 0
Unison × 4 0 0 0 0
minor 0 3 7
Major 0 4 7
sus2 0 2 7
sus4 0 5 7
m7 0 3 7 10
M7 0 4 7 10
mMaj7 0 3 7 11
Maj7 0 4 7 11
7sus4 0 5 7 10
dim7 0 3 6 9
madd9 0 3 7 14
Madd9 0 4 7 14
m6 0 3 7 9
M6 0 4 7 9
mb5 0 3 6
Mb5 0 4 6
m7b5 0 3 6 10
M7b5 0 4 6 10
M#5 0 4 8
m7#5 0 3 8 10
M7#5 0 4 8 10
mb6 0 3 7 8
m9no5 0 3 10 14
M9no5 0 4 10 14
Madd9b5 0 4 6 14
Maj7b5 0 4 6 11
M7b9no5 0 4 10 13
sus4#5b9 0 1 5 8
sus4add#5 0 5 7 8
Maddb5 0 4 6 7
M6add4no5 0 4 5 9
Maj7/6no5 0 4 9 11
Maj9no5 0 4 11 14
Fourth 0 5 12
Fifth 0 7 12
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What a complicated mess. Just make it 3 voice polyphonic.

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I still find the midi machines complicated in that sense, it can be helpful to program in by name sometimes when keyboard is folded and I have no idea what pad is assigned to what

Nice chart but still find it more intuitive on the monomachine to tweak intervals

I really wish that the chord machine could look at the current key and only play chords in that key.

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