64-slot sample bank — drag-and-drop grid with instant audio preview, auto-conversion to Syntakt format (16-bit, 48 kHz, mono), and ZIP import/export with metadata
Loop editing with crossfade — interactive waveform overlay with zero-crossing snap, adjustable crossfade for click-free seamless loops
LOFI / XLOFI mode — extends max sample time to 10s or 20s by exporting pitched up, with bandwidth-accurate preview
Dual sample mode — pack two samples into one slot (A+B); doubles your sample count within the 64-slot limit
Pitch detection — auto-detects fundamental frequency and displays the musical note
Virtual keyboard — 2-octave chromatic keyboard to audition samples at different pitches
Fully offline & private — single self-contained HTML file, zero backend, session auto-saved in browser
Saw that, very useful when playing samples chromatically so I wouldn’t want to abuse THAT much, and keep the playability. 6khz is already quite crunchy
I was thinking about strategy to opptimise my sound choice , i’ve came to conlsuon that we can mutliply by 2 the numbe rof sound by put in same MAIN salmple
Sample A (2sec) blanck (1sec) Sample B (2 sec reversed) Allowing us to play Sample A when regular playback and B in reverse playback mode , could you implement a script where we select A , B and times for each (and the blanck ) ?