STEPPER is a 16-step sequencer for the GameBoy Advance (GBA) and compatible systems (NDS/3DS). Seems to also works on the Analog Pocket, clone consoles and emulators (Though some emulators may introduce sound artifacts). It can generate sounds using the classic DMG engine (2 square wave channels, one wave channel, one noise channel) and has access to 4 banks of 8 patterns each. The patterns can be chained, and the pattern chain can also be edited and sequenced in real time, which is a feature I’ve never seen done before.
It also supports CV sync using a custom link cable but be careful with voltages (3.3V i/o) I don’t want anyone to burn their GBAs in the process.
I think it’s pretty fun to use already, and one of the main goals is to be intuitive and performable.
The project is open source and in active development, in fact version 1.6 just came out, adding a host of UI changes and the addition of probability/conditional trigs! You can download it for free (pay what you want) on the project page as a .gba rom file or a 3DS compatible .cia.
Feel free to try it on the browser if you prefer, though downloading it and using an emulator or real hardware is a much better experience.
Some demos:
I’ve been working on this for a while but haven’t shared it it with Elektronauts community until now, I hope y’all like it!
Cheers!
Bad Diode