I’ve been aware of that research on simplicity for some time, but when I entered the electronic music instruments world, and inevitably encountered the notion of “workflow,” a term totally foreign to the acoustic instrument domain I had lived in before, I found myself wrestling with the findings of that research more than ever before.
In my intense love for Teenage Engineering’s OP-1, I find piercing truth in that research, extolling the virtue of simplicity and thoughtful, intentional limitation. But in Push 2, I see something I may actually love even more. It has partly to do with a fluid (or convenient) workflow, partly to do with unlimited access to sounds and effects, and other things as well. But that is all contradictory to why I love the OP-1, and the very illuminating research on how our brains function.
I’ve been trying to figure out if it is the simple contradiction that it seems to be or if there is a finer nuance—why I can love something that is low on options and another that promises the world, why some people actually prefer infinite options and power and if the two can co-exist within the same person.
In the TED link, there is a commenter who says something I think may make sense of this:
"This is an interesting problem but the speaker completely missed the mark! No, it is not about expectations.
What is the relationship between choice and happiness then? Simply: If the difference in value between one choice and another is greater than the time we spend to discover it, choices increase happiness. If it is less, then it decreases happiness."
I am willing to put up with the oppressive options—15 filters, 30 effects, 30 waveforms—offered in the software instruments world that I don’t like, because I’ve decided that I love the advantages it brings even more. And so it is desirable to me still. There is value there for me.
Important to note though. Many, or maybe all, of Ableton Live’s instruments are not born of the same thoughtless design of its peers, offering infinite options. Their instruments, including the 3 new synths in 9.5, have few parameters and the same simple, clean UI, absent of any skeuomorphism. I look forward to really learning their instruments before I decide I need to use 3rd party instruments, which usually do assault you with unlimited options. And a hideous UI. Wondrously, with Push 2, it doesn’t matter how poorly designed the UI is as you can just submerge yourself in the Push’s gorgeous screen and its gorgeous typography.
That is the wisest path. There are brands I have great affection for, but I have no brand loyalty. It’s not a feeling to be wasted on products; I reserve it for people, good people.[/quote]
I never really thought deeply about it. Only knew when something was fun or a drag. But you make a lot of sense. Guess basically it comes down to treating stuff inside a Daw as you would treat hardware. Just find the synths/fx that work best for different things and learn them inside out and then reach for the right instrument for the job. I think problems come when you have a hundred soft synths and a million samples and you have no real relationship with them and just endlessly scroll through sounds. It’s also healthy to freeze tracks wherever possible when you’re happy with a sound/performance and allow your brain to move on. Often treating daw tracks like tracks on a tape recorder can really help keep focus on the overall song rather than insane fine details that no one else is ever going to notice anyway…