I’m bracing for the dreaded search the FORUM comment. Ha!
I did. I’m not finding an STICKY for making sample chains for the OT. Is there an authoritative thread or resource on making sample chains?
I just spent 25 minutes learning and testing some methods, which I’m happy to invest, but I still feel like my grasp is only that the samples need to be equal distance apart from each other.
Also, sidenote: I’m shocked that I have to manually place each sample on the GRID or use follow-actions in ABLETON? I’m certain there was a way to drag to the grid…
I use octaedit for making samplechains which not only makes it easy but saves a ton of memory as samples don’t have to be the same length. I used to make them manually in pro tools which can be done quite fast but just one long 808 or open hihat in the chain and it would eat most of my memory.
cool. i own octaedit. i just shot @Rusty an email about getting moving with it again. i didn’t pay attention when he sent the licenses out this summer, and…
I find twirling the dials and laying down slice points manually to be relaxing, so I just line them up in a wave file. Its a chance to hear each sound as I go, see the waveform and generally get a better feel for the sounds.
Now, turn up the BPM slowly while watching the waveforms grow and fill in the gap. Since these aren’t warped, this process is simply removing silence between sample hits and making the chain more concise. Zoom in to get out all that silence.
Just make sure that when rendering you render all the way through the END of grid block 32 (up to the start of 33) for 32 slice chains, and through the end of block 64 (up to the start of 65) for 64 slice chains.
I’ve selected and rendered up to the end of the last clip, not the end of the last grid block before , and that botches the chain.
However, with my method, when I have a particularly long sample shot within the chain, I can choose to warp it into a shorter shot, and usually do. With an auto-chainer, that longer shot would define the length of all samples in the chain.
So with a bit of manual driving, I can get a bit farther, use less Flex RAM, and less space on the CF.
For Rytm chains, in particular, concise chains are crucial with the limited 1GB +Drive and 64MB project sample RAM.