I use mute mode a lot, for now I have a break sample running and would like to choke it directly when muting the track. The sample keeps playing till its finished. Couldn’t find it in the manual. Otherwise: what would be the best alternative to choke this track without stopping the whole device?
The best and probably only way to deal with this is to use the slice machine on the long sample and then use the option to assign each slice to the relevant trigs, in a linear fashion, starting from the trig where the sample first starts and up through the last cut. Luckily, it does this for you and if you read the manual, it tells you how to do that specifically. That is, assign slices in order starting with slice 1 and lay them on the successive trigs which follow that first trig. If you can’t find it I’ll pull up a manual later and find it for you.
The decay on a long sample is just going to keep going as it slowly fades out, I know exactly what you’re talking about. Slice machine is how I had to deal with it.
What if you added lock trigs to silence the sample with the FILL condition and hit FILL when you want them muted? I don’t know if that would address your issue, but sometimes I do stuff like that with long samples.
There are a few ways to do it. Lock “level” or “volume”. You can also lock an empty sample, yeah. You could also use a p-lock to trigger the amp envelope and set a really short decay… idk, lock whatever you want!
I’ll have to try it out, I guess the new trig condition/sample would choke out the old sample on the track with the breakbeat. I haven’t done it but that makes sense if you aren’t hung up on using mutes to mute the track.
short decay doesn’t seem to change the decay of a 64 bar sample, unless you’re talking about a sample over the top to choke it out.
Yeah, these details are pretty flexible really. I like locking level to 0, because I feel like it’s the first gain stage (not 100% sure though). I like using fill like this, because I can determine my own “mute boundaries” in a sense
That makes sense, I’m going to try it out instead of chopping the long sample next time I have to resample something long. I do like the uniformity of using mute modes though, it’s just getting used to the new technique performatively that would hang me up but I see where it should work.
samples play out differently for whatever reason? I don’t know the technical explanation as to why. I don’t know why the envelope of a sample would be different than a synth, maybe because it has a fixed length?
Yeah I don’t know the answer to that, sezare suggested the slice mode because he said long samples have the decay issue and he’s octatrack level eleventeen so I don’t really question it too much
Anyways, just to be specific slice mode DOES work if you want to use mute modes to get the breakbeat choked, a workaround that sounds as if it’s viable is using fill conditions and trig locks. Both require some fenagling of the UI to make it work, but not much in either case.