Model:Cycles Tips & Tricks Thread

Yea, I kinda started it out this way, but in the heat of a performance, found myself making notes I didn’t want to hear by tapping just a little too hard

:slight_smile:

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and as long as GATE is off :wink:

I think your velo 0 is a better method, but I cant use that one either because I’m used to playing flams by combining the trig keys and the drum pad… I need both! Legacy from all the years with my rytm.

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Blue encoder can be pushed or associated with Func to get wider jumps in value.
Just saying.

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Hold random lfo.

Set lfo to reset and lfo speed to 0, by setting speed to 0 lfo multiplier will do nothing.
Random lfo to destination of your choice; now everytime you play a note a new random value will be generated and will hold its value for as long as you hold the note.

I do not have the M:S, maybe works with it too

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Don’t know if this a tip or just didn’t seem obvious to me hah! But I was super stoked when I found this.
Open a tracks machine page an then use the blue encoder with CTR all to change every track to the same machine. Yields some interesting results. I’ve had some cool breaks from all snare or metal machines.
Love this box more an more each time I use it!

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7 posts were split to a new topic: Model:Cycles → operating question

Hi. I’ve found a midi cc not mentioned in the manual. Put a random lfo from another device or daw of preference on midi cc #64 to change the machines on the model:cycles for instant flow of happy accidents. I have set lfo depth to max. 16 on my Digitone to cover all 6 machines. Have fun!

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That’s awesome! I’m gonna have to experiment with that on my Monomachine for sure. Machine type as LFO destination was one of my original feature requests.

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Did you set that cc to the global midi channel, or is it per track channel?

Hi @Drumunkey. This is per track channel to change machine with lfo on one midi channel.

thx! now it’s working

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Just got mine in the mail this morning, and first thing out of the box I was playing with the retrig, as this was actually the main reason I picked up the cycles. Already some awesome retrig tips here, but retrig + pressure sensitivity of the pads has blown me away with the cycles:

In pad menu, set the velocity to modify some parameter. Now when you hold down a pad with retrig on, you can modify that parameter with the pressure on the pad.

Great for hi-hat rolls for example, but my favorite is this: With the chord machine, set the velocity response to color, with a relatively high depth (+ve, or negative). I set the decay of the machine pretty fast. Now when you hold down with retrig the pad, you get variations on the same chord depending on the pressure applied.

Seems at the moment this only works live, the pressure of the pad is not recorded into the sequencer in live record mode.

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This would be a Killer Feature.

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yes indeed … been doing exactly the same as @nuri - sounds so good on the chord machine with delay and reverb. Have you tried the fade in out in retrig though - get’s you half way to what we’re trying to do…

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Just started playing with the FILL feature.

A fun trick is to use the FILL trig condition in conjunction with NUDGE at max to turn FILL into a trig toggle feature.

The goal is to have FILL toggle between two sounds, ie, two trigs.

For example, step 5 has a trig with FILL condition as false. Step 6 has a FILL condition as true, but NUDGE is set to -23 (all the way to step 5). Thus, FILL toggles the sounds between trig 5 and trig 6, but it all gets triggered at trig 5.

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Damn all these tricks are gold! Thanks for sharing! Can’t wait to try them out.

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I do not know if it should go here but for those also working with a computer I recommend Moscilloscope VST

It is a nice way to visualise what knobs do to each machine and to understand FM synthesis; I use it a lot with my modular too

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This is based in how Volca Drum works, and is the way I am going to use it in the studio, not as a grove box. As I say in the studio because I find it easier to multitrack it this way

Volca drum has two layers per part, right?

I am going to use M:C as a 3 layer two part with individual outs FM synth

Model cycles has the ability to hard pan without sound leaking to the other side, you can even use delay but not reverb this way.

So for example, you think Metal machine is thin?
Set track 4, 5 and 6 hard panned to the left all with midi channel and tweak the knobs each track on the M:C. Beautiful, a 3 layer metal machine, same with kicks. All 3 sequenced from same midi track in Ableton.

You can mix them up(kick, snare perc, 3chord machines, whatever

You can save this 2 part/3 layer kits as patterns or kits in M:C. Having so much project memory I will leave a few projects just for that.

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Use PAN to separate output tracks.
Example: Everything set to Pan L = clean
Have the R out lead to processor.
PLock each step you want to Pan R
basic I know.

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Not a feature