I’m debating about buying an Octatrack and was wondering if this is doable:
- load a loopable sample
- chop the sample into a predefined amount of regular slices (4,8,16…)
- when you press play the loop would start looping continuously
- by playing notes you make the ‘play marker’ (loop play position) jump to the according slice (C2-sl1, C#2-sl2, D2-sl3 …), when reaching the end of the loop it would jump back to the the beginning of the sample (not the beginning of the currently played slice). so the midi note on command would move the play position, note off doesnt do anything.
sounds a bit complex but its awesome for making little remixes from smallish loops (got it set up in ableton). the idea is basically that instead of triggering slices individually (for example 1-2-1-2-5-6-7-8) you just need to store/edit/play the jump points (1—1---5------).
technical description would be: have loop-start at a different position than slice-start and loop-end at a different position than slice-end. (loop start = sample start, loop end = sample end)