the conditional trigs just determine whether a trig is played or not, depending on the condition.
you cannot use them to randomize or change specific values…
for dynamically modulating timing, it’s probably best to use a sample which has a bit of silence at the beginning, then use an LFO to randomly (or not randomly) change the sample start point, so the silence bit becomes longer or shorter…
you can kind of use a condition instead, but only for conditionally choosing between 2 pre-determined timing values:
- put down 2 trigs, right next to each other.
- lets say the left one is ‘on time’.
- use microtiming to shift the right trig far to the left, so it’s close to the other trig, but lagging.
- dial in some probability condition for the first trig, e.g. 50%.
- use the !PRE (not previous) condition on the other trig.
now, the trig which is on time will fire with a 50% chance. the second trig fires only if the first trig didn’t fire.
(trying the conditional timing thing on the Analog Rytm right now… yep, sounds like a rookie drummer )