I do one of two things with Scenes:
- I use them as way to add structure. So I will create four or five scenes and use those to mute things while adding some sort of variations in filter settings, Amp settings, etc.
- But basically, scene 1 will be the beginning of intro, scene 2 will add things like the snare and whatever else I might add, Scene three adds the kick, etc.
This allows me to do things that would normally be done with a new pattern in the same pattern and allows me to drop or add a lot of tracks at once.
Also, this allows me to have tracks that have patterns that when played together clash but when played separately sound good.
So I might have two leads in the same pattern, one always having an amp level setting of zero and the other having an amp level setting of 100. When I select the scene I have created it will switch the amp settings.
That way, no matter what track I mute or unmute, the two leads will never clash.
The limit of 40 locks limits this use but I have found that between this and performance pads I can create intros and drops on the fly.
- I will do something similar to the above method but not as precise, I may create a scene at the kick that filters the kick out and adds a bunch of delay to another track (say the other track has an acid type sound on it)
and so on…
I use them this way when I find something really cool with a sound but I don’t want that sound to always sound that specific way. This also helps with breakdowns and what not.
As far as performance mode goes, I try to do what I would like to do live with my pattern but do not have enough hands to do, I also picture myself trying to wash out and ‘get weird’ with the pattern.
So I use a lot of filtering, and effects (bit crush, delay, reverb, ect.)
And I will often apply pressure to pads and at the same time select the mute mode which locks the pads parameters so that I do not have to hold them and can start muting or unmuting tracks, or triggering scenes.
There are certain staples I like to consider - I make dance music so, things like - filtered kick, or a sample on the kick (of another kick) that I use the perf pad to turn up it’s volume from zero to 127 to make a stronger kick, highhat decay, etc…
So sometimes I just hold the pad an turn knobs till I like what I have and other times I compare my pattern to a whole song and try to mimic the changes that might exist in a complete track.
The idea as far as I am concerned is to use them to create dynamic soundscapes out of the singe pattern.