Please try to go to the bottom of your feature request by describing a full workflow/UX, if possible.
For being able to browse easily FRs, a way to present them could be
## My FR title
My FR description
For being able to browse easily FRs, a way to present them could be
## My FR title
My FR description
Iāll start:
It should be feasible to implement these the same way layers are set right now, in the Setup menu.
PARAMETER SLIDES
(A4 style)
PERFORMANCE MODE
(A4 style)
FX TRACK
(A4 AR style)
FX MACHINES
sacrificing a track turning it into an effect that you can route other tracks through. for example a delay, flanger, etc. modulatable per step.
PATTERN DIRECT JUMP
(A4 AR style)
these would enhance the performance capabilities of the DN2 greatly.
ARP midi out
Please, try to think of a workflow or describe how you see it.
For instance : a FX track could be a new machine, for which you could set the incoming tracks the way you set layers.
There is more chance to see a FR arriving in the box if you give some thinking about it.
I had assumed it would be there already!
sure.
neibour machines.
fx machines.
fx track (ala analog four / AR etc).
I honestly wouldnāt mind how they implement it. ultimately itās about being able to modulate the fx parameters via lfo/p-locks.
thereās a few different ways it could be done. all are very nice.
Wet/dry control the FX of Bit Reduction and Sample Rate Reduction
These FX become so much more versatile when you can set a high amount of the FX but with a small wet percentage.
Options for transposing (via arp or per-track transpose) within chosen scale & key, as I described here
A dedicated 17th track where, as on the AR, you can p-lock (and, ideally, have at least 1 LFO to modulate) the parameters of each send effect, the compressor, the master overdrive, etc.
Pattern direct jump
Midi arp
Parameter slides
Third LFO for MIDI tracks
Option to force incoming MIDI notes to selected scale+key (related to first feature request)
Scenes
A performance mode where you assign parameters to the 16 trig buttons. Multiple scenes can be active at the same time. If you have multiple scenes that affect the same parameters they are averaged. Buttons can be momentary or latched.
Performance machine
An engine that can be assigned to a track that has 16 macros that can be assigned to any other track. For example you could have filter cutoff for all tracks layed out on one page. Should also include the fx parameters so we can control and sequence the reverb/delay/chorus.
Neighbor/input track
Sacrifice a voice to add an insert effect to either the previous track or the inputs.
This is a given and probably coming anyways but:
More Mod types. Envelope Followers, Key Trackers, loopable envelopes.
yep, love all this
Sound groups. ( could work on most elektron gear potentially)
Load up a set of similar sounds in the sound pool and set a start / end sound
Define a way that these sounds are played - forward , back , random , ping pong
End result - an easy way to add sound variety when itās triggers on that particular pattern. It would allow much further difference in sound than lfo can offer. Itās basically dynamically selecting the sound to play based on a rule , avoiding the need to plock the sound on a trig. Itās a mini sound sequencer.
Example
Sound 1 hihat, 2- bass, 3- fart , 4- ping
By triggering a note on that track it would automatically cycle through the sound group.
Multiple mod targets on the LFO, more and freely configurable envelopes. (For each individual operator.) A mod matrix like its done on Waldorf synth, or a prophet synth (a list with targets, and intensity, and macro offset values.)
Multiple insert fx bus, maybe 3 or 4 to send group of sounds thru.
User Wavetables as operators.
Layering control ā¦i.e. when to blend the layer - maybe with a ms delay setting.
More Voiceļ¼
had to face āvoice stealingā is NOT "choke groupā
Parameter slides including on retrigs
A machine that takes the output from another (selected) track. This way, you could run the sound through two sets of filters / amps in series.
Random mode on the arpeggiator.
Playback direction modes for tracks: Forward, Reverse, Pendulum, Random.
Note on random as source for modulation.
This is actually a fantastic idea to allow sequencable FX and scenes you can mute. For folks who donāt use all 16 tracks for audio it also gives more use for empty tracks.
ā¦but one of the challenges I see, assuming you could affect things like delay time, would be what happens when you have two FX tracks and the same tracks routed to two different delay timings. There would have to be some kind of limitation like only allowing one FX track, or only allowing one to be active at a given time.