I was literally thinking of tackling chords again yesterday, but internally, although for sure you could use the midi out per track and get quite a-lot of miles still.
The way i used to do chords when limited sequencing back in the early 90’s, was just playing them live. I used to have a Juno 60, back when they were £200, and it only has a arpeggiator, and although eventually i got a Kenton convertor to use midi to DCB (the Juno’s port at the time) i still used to play them manually. Loads of early electronic music the chords and pad sounds were played live, and id say it often sounded better because of it.
All pads played live on this (Juno 60) with a simple beat in the background:
I feel chords are less the problem, it’s more the polyphony when moving from note to note using a pad or sustained notes, although i feel both can be done the same way. Arguably you could do 3 note polyphony and still have quite a few free tracks for other stuff.
What i was going to try was using the top choke tracks for the chords and also maybe the MT and HT.
Each track with a single oscillator/sound and slow-ish envelope, all the same settings although obviously you can make deviations to create more movement, and then play across the pads the chords or single long notes.
If using single notes per track, you can use single oscillators but pitched differently like with the SY DUAL OSC or similar. So between that and 3-4 dedicated pads, you can probably create enough chord movement, using a combination of setting trigs for oscillator pitch changes, actual track pitch changes and across each track.
It’s a but like granular, just rotate around the tracks to allow that track to finish its longer release before it’s triggered again, or just using all tracks combined with the sacrifice of abrupt release times on chord changes.
I can imagine it getting fiddly but i think starting with one note, getting that sequence down and the copy the sound and track, and then start adjusting it, could work relatively well. I used to do this often after hearing the early Autechres Incunabula and also the remixes of Basscadet. The pads on that were often a few note variations just rotating in interesting ways.
You could also use a combination of SRC and SMPL maybe the first few notes created on the SRC, sampled and put into the SMPL to free up the SRC again. That should help with some interesting texture too as the combination of samples and oscillators blending together will give the impression of a chord sound more.
The only video i have that sorta does some of this is using a chord sample spread across two tracks, 9 and 11, panned, slightly pitched differently and then i used the PERF dial to pitch them as a slide, kinda to get around the whole polyphony thing. It worked really well i felt, as the fx are somewhat tailored to the chords primarily and then added to drums where workable after. This allowed for shorter release times on chords as the fx pick up the bulk of that sustained job. Aphex Twin did this loads in his early stuff, really quite short sounds but with a ton of Alesis Reverb+Chorus to blur the edges giving it a chord like quality.
I can see some techniques benefiting some styles more than others, but with a few choices to pick from, i feel it’s likely to work in most tracks you want chords in.
If you need chords and plenty of drums, then obviously using a drum per trig, which has just got a ton easier now being able to save sounds from trigs.
I will see if i can put something together myself and do a video on it this week and explore the synths more.
Hopefully something in here is helpful or triggers and idea.
Here is the pitching/slide chord sketch i did: