Bethesda Starfield (no spoilers)

…i might start spending and ending my days on this planet, in ten years from now, by travelling through starfield with my apple glasses on…

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Ahh so you encountered the uncalibrated “Improbale Quantum Leap Escape Function” so called IQLEF in an unfavourable moment.

:wink: Joking …

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Why not wait a year before playing or even buying this game. These type of games are always full of bugs.

If you wait a year you usually get a lot more gameplay, most bugs will be gone and your game will be a lot cheaper as well.

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For me, there is something really special about exploring the game alongside other people. The first month of a huge game release fosters a sense of community that I rarely get to experience. It also means I’m way less likely to have things spoiled for me - I loathe plot/ cool set piece/ big event spoilers.

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I think its quite generic and soulless also bland and repetitive as hell. I dont understand the hype but maybe its just me. I didn’t like Oblivion either with the level scaling and repetitive Oblivion gates. I liked Morrowind though.

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I only know about this game because an eggman had a meltdown about pronouns. Fucking hilarious. It should I say: fucking pronouns!. :joy: I can’t. Too much. :joy:

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Yeah I saw that… a bit mental mate, he came off like a proper prick in that video

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Got a kick out of Dunkey dunking on him

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I encountered a surprising feature as well … I can meet NCRs Quantum Leaping through the floor :wink:

In a situation I leaped to a NPC through the floor. The NPC wanted to meet me - I leaped - I was down with him during the talk - and up again, after we finished.

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Very interested in this game. Would you say it’s more on the story driven side or more on the rpg gather and explore side ? Not really looking for a game that feels like a job.

IMO both - at the end there is a galaxy to save - somehow and from what ever - but I don’t know it after only some hours of playing.

Since we have tasks to complete to gain experience points and level up there is some leg work to do :wink: But wasn’t that part of the old school paper and pencil RPGs as well?

As others already mentioned, exploring is part of it, but not the same as in “Skyrim” or “Morrowind” - if you know those. Up to now I feel more jumping between star systems and locations rather to “travel” and “explore” from place to place. But this is a first impression and subjective.

What I have seen from some maps indicates options for exploration of places, which might not be part of the main story line.

What I found impressive - after only a few hours of playing - is the communication with the NPCs. They have much to tell and listening to them fills up our mission list quite quickly :smiley:

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Sounds good :slight_smile:

Yeah I do play D&D actually and have played Oblivion extensively back in the day. Also a Witcher fan and have to start a third run to finish Witcher 3 someday (man that game is just too freaking large). Amongst other RPGs.

Reason I asked is I rarely have time to play games at all but would love to plan some off time where I give myself a bit more time to relax and play a game. If I then end up mostly gathering fur and chopping trees, it’d feel less like relaxing :grinning_face_with_smiling_eyes:

The exploration part seems cool. I really loved Mass Effect (1, and 2 for the most part). So if it’s a little similar to that im sure I’ll love it !

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I’d also say both.
Games like this hook me in with my OCD need to collect and complete things but the underlying story gives you purpose and when you need a diversion from that there appear to be countless side quests.
This just feels like Fallout in space to me…which 100% ticks all my boxes.

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I think you could definitely do some relaxing without having to gather materials (though you can do that if you want to). Most big quests are broken up into smaller chunks, so it’s very possible to turn on the game, do a quest, and then put it down. Or go to a new planet, explore a deserted space station orbiting it, and then fly back to a city to sell your loot.

It’s also very easy to fall into the Bethesda trap of “I know I’m on a quest but also this person just mentioned a cool thing and now I want to go see that before I leave here, oops it’s been three hours.” I love it.

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Haha nice :slight_smile:
Thanks for the info!

Having played those I would say Starfield shares some things …

What I would suggest is to complete tasks before taking a longer break. Maybe it’s only me, but I forget sometimes what I was up to after one or two weeks :wink:

I wouldn’t start with too many tasks in parallel, if longer breaks are ahead. The task collection is done talking to NPCs and stored quite easy to find in an ever growing list, which classifies tasks as “all”, “main”, and other topics. So there is nothing forgotten or hard to find.

After more time in the game I can tell that talking to the NPC and asking more questions pays off and discloses sometimes important hints, how to approach a task for having better success.

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Personally, I don’t think the game feels like a job. If you casually enjoy the different quests, experiment with random things, and make your own fun, then it’s a great way to relax. If you look at some of the systems and think “i want to take this as far as I can”, like base building or exploring lots of planets, then yes, it will absolutely feel like a job. A lot of folks do want that, and it’s there for them. But it’s not necessary to play that way to enjoy the game. In fact, I think the game is better played casually on and off, because if you play it a lot at once, you can get bored by the repetition. The illusion and immersion of the game wear off if you spend too much time with it.

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Anyone else getting headaches when playing?.

Low fps are surely of questionable ergonomics for many players.
Especially if you’re used to 144hz, but for me it works, I imagine it’s due to the spatial emotion felt. Have you enable vsync ?

A certain number of optimizations are coming, perhaps not quickly.

I’m still really enjoying my time with this game. I finally dove into the ship building a couple days ago. I burned through an absolutely insane amount of credits over a couple of iterations of upgrades on the frontier, but I’ve learned a lot. It’s a fun challenge to balance power consumption versus power generation. I still don’t really understand how shield work, as I cannot tell if the shield meter is a percentage or if my shield is bugged, because it is supposed to generate way more than 100 shield, but it only ever shows as 100 when I’m in my ship.

I finished the Ryujin quest line. The concept was cool but it was, uh, not great. I did enjoy the final third, but I’m a bit annoyed because I explicitly made certain choices, convinced certain people to do things, and the game ignored those choices while forcing certain events to happen anyway. Afterward, people have referenced those events as if I wanted them to happen the way they did, when I explicitly wanted the opposite outcome. It’s probably the least satisfied I have ever been with a Bethesda faction quest line.

Everything else has been stellar (heh), especially the random events.

Summary

The extended warranty scam is hilarious, as is the tour bus with the extremely over excited tourists.

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