Bethesda Starfield (no spoilers)

2070 super, 3900x, sata ssd.
30-60 fps on “medium” graphics preset.
Graphics is good for me.

About the game itself it’s difficult to say how is it after 3 hours.
One thing I can say is there no space exploration like NMS or Elite. You just jump between points of interest. Jump to a system, jump to a planet, jump to a point on the surface. That’s it.
But it’s still interesting to explore the world yet.

I also just building a new pc. Since the RTX Cards at the moment come with 3 month Gamepass PC I think I will also take a look.

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Got to play for a bit before work - looking forward to getting to one of the big planets before saying how I feel about it. What I can already say is that if you could somehow bolt No Man’s Sky onto this, you’d have the ultimate space game!

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Please tell me there’s aim assist for the consoles and that I’m just to stupid to find it. I can’t aim for shit using an Xbox joypad. :cry:

Edit: I had to Google how to put my bloomin’ helmet on. I feel like such a novice…

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I wonder if it would be possible for modders to create a persistent universe kind world with the given planets where you could fly by yourself like in star citizen or no man sky. I mean poeple built total conversions of skyrim, so why not?

OK, day one of Starlink started off with some disappointment and confusion trying to work out what the hell I was doing. Shit shooting and landing in the wrong place on the first planet dragged things out a bit.
However, that gave me some time to learn how to explore planets using the scanner, pick up and improve weapon skills and do a bit of dialogue.
The space stuff isn’t quite what I thought it was going to be…I was thinking it would be a bit like Elite. Take off and landings are basically just cut scenes…you hover above the planet where you might do a bit of spaceship fighting, then you simply hop to the next star system or chose a spot to land on the planet and you’re there.

Despite those little frustrations I think I’m getting the hang of this now and am enjoying it. It definitely reminds me of Fallout…tough at the start and a slow burner but I think it’s going to be alright. I’ve only scratched the surface but looking forward to discovering more on day 2…

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I have played a couple of hours. Some scattered thoughts:

The first city is pretty cool. I like the characters that I have met so far, and the architecture is fantastic - I dig the NASA-core aesthetic. Shooting feels incredible, the weapons are interesting(ish). The quests that I have done have been well written and enjoyable. I stumbled into some kind of hostile spaceship that was parked on a moon. I took it over and made it my home ship (which I feel was a bad decision because I think it’s actually worse than the starter ship). I love that I was just able to do that. The game has me hopping planets like crazy right now for the main story and it’s fun seeing the different environments, but it does mean a lot of zone transitions. Space flight is pretty fun. I’m excited to eventually be able to design my own ship.

The menu system is absolutely terrible - everything takes a few too many clicks. I discovered that you can actually travel to planets without going into the big map which is nice, makes travel less of a chore (Open the scanner, click on the planet and it should give you the option to travel). I’ve also encountered a fair number of minor bugs, mostly with quests but didn’t activate or markers that glitched out. Not the end of the world, but extra annoying because almost every review said how the game was bug free. I should have known better since this is a bethesda game.

Games are not bug free , never believe that … whoever the publisher is . But they are / can be very complicated and once released with millions of players , new issues will arise.
If the bug is incredibly easy to trigger then it should’ve been found, and might’ve been found but deemed not impactful enough to fix for the release.
I’d expect a lot of patches to come along with dlc content etc .typically day 0,15,30

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Oh for sure. I didn’t believe that it’s bug free. Bethesda’s game are always buggy messes, and even well polished games have problems only found when millions of people are playing. But the bugs I’m experiencing are obvious and constant - and, from what I’ve gathered from other forums, very consistent.

It’s not ruining the game, I still love it. This is part of the price you inevitably pay when playing with early access. But it has been a major impediment in certain situations, given that it affects the only navigation method, quest markers (the on-foot map is almost useless).

I think the ‘early access’ is just a marketing ploy , it’s not a typical pc early access which is definitely unfinished code, used to gather feedback . Even then the game would’ve had more testing than normal … it would be better than most games at the same stage that are kept internal only.

Early access in this case was to get exposure, sales before it goes on a subscription service , a nice way to get it in the sales line before the deluge of releases through sept. … to gather a sense of ‘missing out’ with the extra social media / word of mouth reviews … a risky tactic unless their is confidence in the quality of the game.

But that’s just my opinion.

There’s going to be a subscription service? I haven’t seen any comms about this.

its on xbox gamepass next week.

Ahhhh, OK. Yeah, I’m playing mine on Game Pass…I thought you meant something that didn’t already exist.

So, I played way too much over the weekend. I am level 10 and about 17 hours in. It’s great, and keeps getting better. I will admit that I wasn’t particularly wowed by the first hour, but it keeps picking up steam. I still don’t really know what I’m doing with my build, but I keep stumbling into fantastic quests and set pieces everywhere I go. Simply walking through a city for the first time will give you 5 to 10 rumors or even quests, and there is something interesting around literally every corner. It’s easily the most “alive” any Bethesda game has felt. The quests are really to notch too.

My spoiler-free advice to the people who will start the game this week is to push the main quest until you get the Special Thing after 4-5 quests. At that point the game will have run you through most of the mechanics.

I still have minor gripes, but even the bugs (some of which forced me to restart and lose a small amount of progress) aren’t bothering me that much anymore, because the game is so damn good.

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Nice…I’m level 9 after about 12 hours I think. I lost about an hour when I had to go back to an earlier save after accidentally setting grenades off in the city (clumsy oaf). I’ve done a bit of the main quest but also been off surveying planets and generally getting into trouble while I try to master the mechanics.
Not really noticed much in the way of bugs so far. Starting to get to grips with the skills development and research and modding all my gear.
I also wasn’t awestruck in the first hour or so but it’s definitely warming up as I familiarise myself with everything and there are quests/challenges everywhere.
It pays to have Google to hand in the first ten hours as you try to work out how to do things…I feel like I stepped out for coffee while the training session was underway and now I’m clueless.

Any legitimacy to the idea that you should mainline the whole game and save all the sidequests for new game plus? Evidently NG+ doesn’t require you to repeat the main quests

I’m playing tears of the kingdom and holding out for an update of starfield that will run smoothly on steam deck :crossed_fingers:t3:

I loaded it up at 1am this morning to check if there was a patch to download before playing which there wasn’t , but during the starting sequence the menu page got stuck and was ghosting over the gameplay, at first I thought when is that going to fade?, but it didn’t and I remembered it was a Bethesda game so I quit without saving and started again which sorted it. Finding a glitch at 0 seconds play is definitely a record for me though, made me laugh.

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I’m some 10 hours in and had the opposite experience: was expecting a glitchfest given it’s a new Bethesda release but it’s been very stable so far, no major bugs just the usual minor companion-getting-in-your-way bullshit from Bethesda :joy:

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Welcome to everyone who patiently waited for the normal launch. I wish I had your resolve but I can’t say I haven’t enjoyed the last 5 days of early access.

Been relatively bug free until yesterday where I had two crashes just after restarting play and a rather amusing incident where I boarded a space ship during a fire fight. After killing everyone in the hold, the ship took off and at an altitude of a few hundred metres the game decided to move me outside of the ship where I plummeted to my death.

Also had another incident of accidentally hand grenading a group of civilians which has put me in the bad books of my companion NPC!

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