Thanks, it makes me really happy you say so. Squarepusher - you flatter me, sir.
I use Track 1 for the kick, I use Track 2 for hats and snares, Track 3 for lead and Track 4 for bass. However, I tend to approach them more for their character than their actual sounds, so Track 1 is for kicks, but I also use p-locks and conditionals to make the kick sound work as a low end percussion instrument as well. So it’s both a solid kick beat and then some toms going on there. Same with Track 2, I ues it for the hats to open and close them with p-locks, but also to and and remove noise just for added white noise flavour. The lead track has a set of conditionals going on that underlines the bass from time to time, so it actually acts as a complement to the bass, and the bass track has a separate p-lock pattern going on with conditionals, where it’s playing chords in the higher end. I use p-locks to change the two oscillator pitches and shapes to create this effect.
I’m not sure about the stutters, what do you mean? I’d be happy to answer. I do use the delay effect tweaked to snap quickly back, which might create the stutter you’re refering to. Also, the tempo’s quite high, 141BPM, and I use a lot of velocity changes in both the kick and the snares, which might create an effect of stuttering.