The clip based workflow is fantastic and as the clips can be audio, midi or instrument (sampler/drum/plugins) getting something going is a breeze.
The crossfader, scenes and LFO are really good too, I don’t use them much but if you’re into playing live then they do make a difference.
The main one is the clip based workflow, as @Automageddon said.
For the way I work, and think, I really like the clip approach… being able to improvise across a bunch of different ideas feels liberating and productive, I find it too easy to get ‘stuck’ in static loops and get agitated when that happens.
It’s probably more about what the MPC adds to the Force for me. I see the Force as the sequencer and the MPC as the sound source- drum machine, sampler, synth - that I record into the Force.
On a side note, I really hope the MPC Drum Synth comes to the Force when we get the next update.
I still have to dive into LFOs and the fader lmao. The preset knobs on any of the template projects are great fun and I can’t wait to get into the second layer.
Macros, macros, macros! 64 pads that can all be loaded with parameter assignments and function as pressure sensitive, simple switches or temporary values - it’s the Rytm’s already excellent performance mode on a lethal cocktail of steroids. And then you have the fader, knobs, XY screen and env followers / LFOs on top of that. For me, this combined with the raft of effects is what really makes the Force stand out, and it’s an edge it’ll always have over the MPC purely because it’s centered around the hardware. Even with the great additions from the recent MPC update, the lack of macros means I always end up wishing I was using the Force. Both combined does seem a bit decadent, but at the moment they’re both bringing something to the party.
everything about it is appealing except for the state of the internal hardware and its capacity as the years progress
if they never end up making another version, i will probably grab one after they hit the $500-ish range… (which doesnt seem far away)
as a side note, its pretty nice to see the dream of all-in-one devices being realized in so many ways… because it was honestly not possible until quite recently IMHO
There is a random events for drum or melodic events function in the clip edit view, but I never managed to get anything interesting out of it, you can set the variation and randomness or stick to a scale but it never seems right.
I use it sometimes on hi hats or fill sounds, but that’s about it.
Force is due to arrive tomorrow, quite excited to get stuck in. How are people pairing this with the OT generally? Still using the OT to sequence hardware, or feeding the OT with sequences played on the force to slice up and mangle? Still hoping the force will cover all my needs as I can’t really afford to keep both but we’ll soon see. Conditional trigs aren’t something I would necessarily miss as I prefer to programme in sequences myself anyway
I’m still really new to the Force and finding my way around it, but my mental approach is it’s like a standalone version of Ableton Live, which might sound totally obvious, but I treat it and think of it in that way.
And a big part of that is that I feed a lot of my other gear into it and consolidate everything in the one place.
One of the things that I love so far is that I have a bunch of my hardware hooked up to my main iMac via a powered 7-way USB hub… I can just slot this into the Force’s USB port, and voila, all my synths are controlled from it.
Then I simply have my main mixers bus sends going into the Force so I can ‘print’ the synth tracks when I want/need to.
I have an Analog Rytm/Analog Four/Octatrack setup alongside my main studio set up, and I work on this and then feed it into the Force/Ableton to develop it… I also love controlling my Analog Rytm and Four from the Force and using them as sound sources.
It’s really versatile… it also sounds great… the output headroom and converters are class.
Is anybody using their Force as a controller for Ableton Live 11?
I’m on Big Sur 11.2.1…and it doesn’t work for me yet… the Akai Network Midi app is just blank when I open it.
Any help/advice appreciated.
Because the Force has 2 sets of outputs, you can do both - use the OT to sequence the Force with the final outputs going out on 1/2, then on the fly you could take something you like from the Force and send it out on a separate audio track on 3/4 into the OT, mangle, and back in to the Force.
I do this out of the my Force and into a BlackBox, then Digitakt/IPad and back in. Usb midi allows you to control up and downstream as you see fit.
To be fair, 2 weeks with the force is great, but it’s so much like Ableton that I am starting to wonder why i never stuck with the push I had for 1 week. Maybe it’s that I was too impatient at that time but the force is a great way of putting DAW functionality within reach via knobs and pads. First time I’m actually using the session view as well, always using arranger mode in Ableton for some reason.
If I keep liking it this much I will save and purchase a good laptop next that can actually run more than 2 tracks in Ableton.
As Automageddon says, there is a random event generator, and it allows some fine tuning and focus, but it is an event generator in that you end up with a pattern rather than a continually randomised sequence. Just knowing it’s a fixed sequence bugs me, but I can see advantages to it (you never have to worry about a brilliant random combo being lost, for example).
The macros are another good source - you can use the LFO feature of the envelope follower macro to connect a sample & hold LFO to any parameter you can tweak manually, and there are 16 LFOs available, each with multiple destinations. This is a really powerful feature that’s well worth exploring, and of course you don’t have to limit yourself to S&H - you could assign multiple square waves at different frequencies to get a different kind of chaotic effect, and so on. The only caveat here is that the LFOs can’t currently be synced to tempo, but you can calculate the relevant frequency in hz to sync them up.
The other option is to explore the randomisation features of the built-in devices, which can work well. Sadly the S&H LFOs in the sample editor are pretty useless for this kind of thing, as the first cycle is always the same, but the onboard synths fare better.
Hopefully the next update will bring over the new randomisation features from MPC 2.10, which are a definite improvement and will help a lot in this area.