This feature is crazy. Half of the “synths” I use on my Deluge are 1-shot bass samples and it has trouble playing more than a couple top loops at a time. Most of what I do on the machine would fit into one drum track. I think it is time to move
the deluge?.. could you expound on that for those with both a deluge and a move?
A few updates since I first posted this. You now can:
- Timestretch samples on a drum kit (choose a target BPM and number of bars)
- Adjust knob assignment for Drift presets
- Slice samples to choke- gate- or drumkit-style presets
Instructions are on the repo, or join our discord if you need help!
Man wish there was a tool to convert bunch of samples into a drum rack for the move. What is there is amazing, great work.
You want to upload 16 and make a kit or what?
Kitmaker does it in the latest beta. Copped it purely to put my Maschine kits on move.
Which reminds me, I guess now that there’s recovery mode stuff like setting user presets for the sound roulette should be more feasible?
And just fwiw re song mode, I feel like follow actions maybe per scene is more likely to happen and makes more sense as a solution.
Gonna be a nope from me. I don’t wanna wade in here or prolong this necessarily, but can we all just agree that it’s fine that people want a device like Move but with more tracks, but that doesn’t mean there’s anything missing from Move as it is.
It’s not a “fact” that it would be better with more tracks. It’s definitely not obvious that putting more tracks into the same hardware would make it a better experience.
The key is how the hardware and software interact, and it’s pretty clearly designed - extremely well designed - as a four track instrument. Doesn’t have to fit some imaginary model of a sketchpad or a groovebox or whatever. Move is it’s own instrument. Take it on its own terms - for me, it really works. Or if it doesn’t work for you, then maybe it’s not for you.
Like if Ableton did come out with a 6-8 track instrument it wouldn’t work as well this hardware, would have to be something different. They might do this, I’m sure it’d be good, but it wouldn’t be Move MKII if they did. Again, great if you’d prefer more tracks, but don’t kid yourself that everyone else agrees or make out like they’ve “obviously” cut corners on Move to sucker everyone into upgrading at some point of the future.
So on the Deluge, I’ll have a project going with multiple drum kit and synth lines playing. Say four synths (two are real synthesis, the other two are chromatically playing one-shot samples) and two drum kits playing. Then I’ve set up a third drum kit loaded only with a bunch of sampled drum loops.
The Deluge will start to bog down if more than two of those sampled drum loops are running. It’s not a hard limit and depends on everything else that is happening, but loops seem to eat a lot of memory
It seems that the Move could have one-shot synth tracks and the drum loops and the drum hits all in one single drum rack. It sounds very nice
i see, thanks for that… I’ve sent my deluge off for the screen mod but I’m anxious to get it back.
Freeze → Render to audio → keeps the ableton config info in the set → genius!
And it‘s pretty easy to resample a Synthtrack as a loop directly to a drumpad. Forces me to make final decisions at some point as well. Works for me.
there have been lots of assumptions and accusations thrown around this thread lately. as far as i see it, no one that i’ve read is actively complaining or making unreasonable demands or participating in wishful thinking.
instead what I see are a handful of people exhibiting unwavering support for a piece of gear that is frankly undue and acting weirdly offended when someone else’s experience with said device differs from their own, and rather than take that in stride, they begin to attack the perceived detractor’s flawed logic or unreasonable expectations.
I didn’t wade into this conversation to throw shade at the Move. I love the Move. All I said was that while I think it’s cool, I think it could be even better with the same amount of tracks that Note has.
I seem to recall Elektron announcing Digitakt 2 this time last year and everyone on this forum lost their collective shit, primarily because the 8 track limit had been doubled. The utility of such an expansion was immediately obvious to anyone who already used the OG and was accustomed to working around the limitations by resampling certain things or p-locking sample select.
It’s not a quantum leap of faith to think people will have similar reactions when Ableton does the same with a Move MK2, which I assume will happen eventually.
One way around the 4 tracks, will be if the Move dev team implement the additional 4 midi only tracks.
(post deleted by author)
So I just bought a Push 2 thanks to the Move, and I don’t regret it.
Using BT for headpone use with any recording app is crap. It’s just the reality of that spec.
Buying a pair of Sony noise cancelling headphones that have an audio jack solves the problem tbough.
get that AIAIAI tma-2 headphone
One issue I keep running into is that you can make something so dense that I pretty quickly hit a point where I want to be doing more surgical eq, carving out frequencies, automating volume, and things like that which become too difficult to deal with on the Move. So I’m happy to let a sketch be a sketch and finish it up later in Live.
Plus I personally don’t make music that uses that many different synth sounds. The types of things I want to add are vocals and other instruments so without audio tracks 4 is plenty for me.
The great thing is that for whatever reason, I get to a point where I have nicely developed sketches that are pretty fully fleshed out sonically MUCH faster with the Move than I do sitting at my desk staring at the Live screen.
Yeah, look I should have stuck to the point rather than getting into the specifics there - that’s on me. Which is that I’ve seen a bunch of these conversations go south here and on the discord and it’s usually because of stuff like this.
I don’t think anyone’s offended, I definitely amn’t. But, again, thinking that probably adding more tracks is more likely to make it worse rather than better isn’t fanboyism. You just have a different opinion. Which is cool, but making out like that opinion is a fact and everyone else is just being weird or defensive or e.g. “unduly” liking something - i.e. that they’re objectively wrong - is where the problems come from.
Fwiw I still have my Digitakt MKI and never seriously considered getting the II. Plus it’s actually stereo sampling and storage rather than additional tracks that might make me jump.
Also wouldn’t assume that they’re going to do a Move MKII in the foreseeable future, if they do new hardware I think it’s far more likely they’ll do a different box that’s more mid-range between Move and Push.
and that’s exactly what they said
Lol yeah, I’m not sure they did say that exactly - this was in the Move AMA iirc? But either way it makes sense, or at least it makes a lot more sense than trying to cram a bunch more features/tracks into iterations of the Move hardware. Just wouldn’t hold my breath.
But yeah, I agree @dragonaut - I think there is an art to knowing when to hit new project on Move. Personally, I just enjoy playing it and some combination of 16 or 32 monophonic tracks and 2 or 3 polyphonic is always gonna be more than enough for me.
But I also don’t really feel like producing full mixed tracks is something every piece of hardware needs to aspire to. And I’m also not really into tonnes of automation. Loading on more features and submenus and keeping track of which track I’m on and all that doesn’t seem like it’d improve the experience. For me, it does what it does really well.