I am using an presonus atom as a fingerdrumming pad with Move. With 1.5 update, now I’m wondering if Move can power 2 atom units?
Move supplies 500mA. Anyone know what an Atom consumes?
I am using an presonus atom as a fingerdrumming pad with Move. With 1.5 update, now I’m wondering if Move can power 2 atom units?
Move supplies 500mA. Anyone know what an Atom consumes?
You’re more likely to damage yourself, or the floor, if you drop the Push 3 SA.
I haven’t had any luck addressing two separate MIDI devices over USB. I haven’t tested extensively, but I tried using a Roland UM-One mkii to send MIDI to a Volca Keys while receiving MIDI from a Launchkey 37 mk3.
Both devices worked fine when plugged in alone, but I couldn’t get them to send or receive MIDI when plugged in together. Not saying it’s impossible, just that I didn’t get it working. My tests involved plugging them into a USB hub one at a time after Move Standalone was fully booted, then unplugging them one at a time, then plugging them in individually without the hub to verify that the devices and cables were alright.
Am I misunderstanding the 1.5 spec? It should be able to take 2 usb midi inputs, right?
I don’t know if it can power 2 devices.
I think it can do 4 MIDI Channels in & out over USB, not to power 4 devices
And then people start complaining to ableton (support) why there is high latency
Yeah.
It’s a sketchpad (and controller).
It wasn’t meant to drive a whole studio
You can set which MIDI channel each track listens to and transmits on, but I haven’t found a way to make Move act as a USB host for multiple devices at once.
So if you have a device that can transmit on multiple channels simultaneously (e.g. Arturia BeatStep Pro), or you set up multiple externally-powered devices and connect them to Move via a MIDI hub or a USB-to-5-pin adapter, you can play all four tracks on Move at once.
I hope that makes sense!
It does. Thank you. Although, can you recommend a midi hub? Or recommend the features I might want in a midi hub for the portable setup that I am proposing?
Would this be a good choice?
Some of the differences in Move compared to other devices are actually pretty interesting. I saw someone somewhere say they wished you could sequence the arp. In something like the A4 the arp comes after the sequencer and before the scale, so you can sequence chords, then arpeggiate them and change the scale. The downside is that you can’t plock the arp or scale settings.
On Move the scale and arp come before the sequencer so you can’t change it after the fact. But it’s more of a “play live and capture” paradigm where the arp and scale are performance tools rather than after-the-fact modifiers. It lets you do things that are not possible with other arps by combining different modes and rates into one sequence, or even combining different scales together. It’s an easy way to punch in little ratcheting type effects.
Little quick video example.
@Laser
Howdy! You seem to know your way around TouchOSC. I am looking to turn my Amazon Fire into a cable connected (no wifi thank you) XY Pad for Ableton Live 12 Suite.
Do you know of any good tutorials? Or do you have any advice on the matter?
Best,
DM
Another track created and performed completely on the Ableton Move.
A mashup of a classic and a new masterpiece
Laurent Garnier - The Man With The Red Face VS Guy J - Blue Garden
TouchOSC is the dog’s bollocks mate. Every day it amazes me more.
Will PM you…
it’s a Sketcholler
gotta say, I think the size is totally fine for a carryon or commuter backpack. I wish there was an official case, but the 75% geekria slim keyboard case others have talked about is every bit as good of a slim case as I could ask for. I keep it in my bag basically every day.
I also know it would be downright idiotic of Ableton to include Bluetooth audio in a device like Move— latency would make it unusable and it would be an irresponsible inclusion on Ableton’s part to expect end users to understand the magnitude of latency they would experience. It would invariably be a bad user experience (due to the capabilities of the technology) and it would damage Ableton’s reputation.
Borrow a friend’s iPhone or iPad with Note and connect your Bluetooth headphones, you will immediately see why it’s unusable. There is nothing you or anyone else can do about it. It’s a function of the capabilities of the tech. There’s a reason why any proper solution for wireless audio in a music production setting requires proprietary solutions with bulky extra hardware.
Latency is irrelevant for many use cases.
Not everyone finger drums or records stuff in “live”.
It’s not even about that. If you just want to noodle a bit and press capture you’re way off. Automating some parameters? Better be prepared to turn that knob about half a second earlier and hope for the best.
For a device that’s supposed to inspire spontaneity and play, Bluetooth audio imo is the worst solution.
Also, personally I really can’t imagine why anyone would willingly engage with a musical instrument with a ton of lag. It’s like playing a guitar and the note only comes out half a second later.
Again - in certain use cases and scenarios this doesn’t matter. No one assumes that’d be the only way to use it, all the time. However, if inclusion of BT would Make a difference between using Move on a bus ride or not, I could live with latency.
I tried it with Note and it sucks The situations it wouldn’t be a problem (like mixing for instance) I’d do in the box anyway. But we just have different opinions on this, which is fine.
One of the best Move demos I ever heard. Exactly my taste.
I would be very interested to know how you get such a great sound out of the Move. I guess there are some pre-produced loops involved. I would be very happy to read a short making-of.