Ableton Move : User Thread

Okay that’s what I thought based on the release notes. My request stands!

2 Likes

No, it explicitly says in the knowledge base article that plugging an audio interface into move doesn’t work. Move itself acts as an audio interface for the host device when Move is sampling over USB. You can only sample over USB into Move from a device like a computer, tablet, phone (over USB, not lightning), or a device like the MPC Live (which is basically a Linux computer, and you have to select move as the audio interface).

Anyone curious about the sampling features over usb should read today’s release notes, then reread today’s release notes, then read the knowledge base article about USB-C sampling, and then maybe reread that page one more time too if need be.

4 Likes

You don’t get my question, my friend. Sampling FROM the computer into my Move is perfectly fine, I get a very nice signal. The problem is when I record my Move INTO my computer : then, the signal is all weak and shitty.

Sorry. Being a bit manic today. I hear ya. Which is why MPC/Force is an interesting alternative. I’m now really just entertaining and exploring the exceptions, for the sake of conversation. Push 3s can be a host, right?

Looks like you can only solo tracks, it doesn’t work in drum racks.

1 Like

I tried recording a few loops earlier into Ableton after reading your post, this was just straight up audio over usb into Ableton, the recording didn’t sound especially quiet to me even at half volume from move, when I cranked it a bit I got into clipping territory on the channel I was recording into…

1 Like

I’m more inclined to believe the playback/transition scenario is more the exception. For one, you’d need a dedicated drum pad or track for this function.

Two, you could accomplish this in the 8th scene with the other clips stopped and the transport running. You’d need some other reason to stop transport. I think you could still play the sample as an instrument between playing sets.
Or bring a mixer and other playback device into the mix.

3rd, you’d need to be working with an intentionally unchopped long sample.

This seems more like the outlier case. Certainly a worthwhile and unique endeavour, but didn’t win the popularity contest on the discord feature request!

Sounds like an issue with your computer’s default gain staging settings (maybe in audacity, maybe computer settings). Try turning up the input gain in your daw or in your settings— if your headphones have adequate volume, Move’s output levels are set fine.

No. Even though Push 3 is basically a Linux computer (like the modern MPCs), Push 3 does not support the use of class compliant USB audio interfaces like the other devices I listed earlier. Push 3 only supports ADAT over lightpipe to add audio I/O; you cannot use a class compliant USB audio interface with Push standalone.

The golden rule of USB-C sampling on Move: if the device in question can host a class-compliant audio interface, then the device can send audio to Move over USB-C, which the Move can then sample.

3 Likes

Oops sorry.

1 Like

Is the SP-404 MK2 a class-compliant interface? Can it be used to recieve and send audio via USB-C?

thank you for your rigorousness, @rg01a

1 Like

You’re asking the wrong question— the Move cannot connect to or host class compliant audio interfaces. You cannot plug an audio interface into Move over USB-C (nor USB-A). To sample into Move over USB-C, the Move must take on the role of class-compliant audio interface that a Host Device (computer, tablet, phone (not lightning), MPC) will connect to and send its audio output to.

The question you should be asking is whether the SP-404MK2 can host a class compliant audio interface over USB and use it for audio I/O, and I don’t know the answer to that, but I’m pretty sure it’s a no.

The golden rule of whether some device works with USB-C sampling on Move: if the device in question can HOST a class-compliant audio interface, then the device can send audio to Move over USB-C, which the Move can then sample.

5 Likes

@Brockstar no worry my man! Thanks for trying to help.

@Symian crazy ! With Move master volume at half, I barely get -30db in Ableton. :0

1 Like

Based on site, lightning can if you get adapter?
I only ask because I keep seeing you say “not lightning”.

I am trying to figure out how I’m going to sample into 3 devices as once? Right now I have a Polyend stereo jack adapter (see pic) coming from my line 6 helix headphone out with a 1/8th to 1/4th adapter on the end, and 2 cables from it run into move and tempera right now and works great. But soon (hopefully tomorrow) my 2nd move will show up, so how am I going to sample into 3 devices?!

Why would you have the volume down so low? I basically see it like any synth or a guitar, you’re going to want the master volume turned all the way up most of the time unless for some reason it’s clipping what you’re plugging it into. All the way up is a normal line level signal and anything lower is an attenuation. At least that’s how I see it.

2 Likes

You could use the main L/R outputs from the Helix as well. You would just need a 1/4" stereo TRS to dual Mono TS splitter cable and you could send that into the Tempera and use the one you have for the 2 Moves.

1 Like

Yeah, but with the master volume turned to max, it’s gameover for my ears lol. Unless I’m mistaken, Move doesn’t have separate volume for headphones out and usb out. So the max volume I can record is the max volume my ears can endure safely.

I mean I was recording sessions from move that had four tracks playing so that may have a bearing on the overall gain of what I captured, I’ll try again with some single tracks to see what the output is like, I agree with the above comment though re levels when recording though, ideally you want it as hot as you can manage without clipping, I’m at a loss for why the actual headphone outs sound way hotter than the usb output though as I haven’t that…