I’ll never be able to unsee this indeed. Ugh, but also thank you for this blessing/curse.
I’ve been noticing some two minor glitches since I got done with the Wind Temple.
In some ingame cutscenes Link’s arm keeps emitting water droplet particles for some reason. And the glider cloth sound loop is completely gone.
Anybody else have these?
Other than that, it’s been a great experience so far!
short spoilery opinion
I especially like the surprise miniboss encounters with these Hands/Phantom.
Maybe spoiler hide that last paragraph
I didn’t run into that bug. Sorry that happened
spoiler response
I hate those things. First time I ran into them, I shot a few arrows and then warped the heck out of there.
spoiler response response
It’s really the variety of “intense” threat that was missing for me in BotW! All those Lynels got a bit same’ish after a few dozens of them. TotK is definitely scratching that itch better.
You can kind of lock the Hands in an injury animation cycle when you’re throwing 5 or 6 well placed/timed bombs at them btw.
Spoiler inception
Bomb arrows and done.
I love the item fuse arrow mechanic. So clever.
I can’t wait for the hard mode DLC where time doesn’t stop while you’re trying to fuse
Anyone into using exploits? Me, I’m a traditionalist when it comes to playing a game…no cheats. My fiancée is IMMERSED in Zelda…checking all the angles. She found a vid about an exploit that allows you to duplicate items in your inventory. Rubies, Sapphires, apples…if anyone is interested I can post the vid or you can search it.
if you guys didn’t know already
I know of it. Never use anything outside what the designers intended. But, you know, power to those who do.
Ya I just can’t do stuff like that myself. I’ll grind.
I’ll honestly probably do it if I come across any tasks that require me to have a ridiculous number of rare items which would take hours to get. Otherwise, I’m not particularly interested because it will ruin the fun for me. It’s so easy that I’m shocked this wasn’t caught in testing.
And wouldn’t they have nerfed it by now if they cared?
Maybe. There are like three or four methods at this point, all revolving around the “hold items” mechanic. As far as I know, these recent easy methods were introduced with the latest patch. The game is only a week old, I expect this will be patched in the future.
It’s a game…people should play the way the wanna play. It’s about fun.
Me…Im not opposed to torturing myself to play as designed. I’ll also grind to get platinum trophies on PS5. But, if on a project I’m asked to help QA, I’ll break the fuck out of a game. I RUINED Saboteur when I had down time to do testing. 
We had a guy at Interplay that would do QA stuff like, hit each key on the keyboard 1000x to see if it broke anything. Dedication.
I think it’s only a couple days old, no?
Probably a patch in the werks.
This game just keeps getting better as I play it!
I liked Breath of the Wild, and played countless hours, but I was never quite blown away by it. Still liked most previous Zelda games more.
While I still have favorite Zelda games that I would rate over Tears of the Kingdom for various reasons, it is now officially blowing me away. I’ve barely done any of the actual plot-lines yet. I’ve just been exploring, collecting, opening all the map portions, exploring the depths, and even in this capacity this game is incredibly good.
I’m not sure if they slipped in a sneaky patch, but the frame rate has improved significantly since I first started playing. Even in busy areas, it seems absolutely locked at 30FPS. This is also cool, because when I play it on the TV, I turn on the silly “soap opera smoothing settings” and it runs at an effective 120FPS. Smooth as silk!
There are so many cool little details, character appearances, and additions that keep it fresh.
Anyway…
Oh, and agree with @DrOrthogonal Purah is indeed a minx! 
FromSoftware took weeks to iron out the worst (or best!) of the Elden Ring exploits. 15 months on and they’re still patching out the smaller ones.
But, like you say, sometimes developers don’t mind a cheeky exploit.
Yeah I remember that now. There was some insane OP edit: in ER and it did take a while for them to nerf it.
I never like BOTW, just didnt like the graphics and some of the gameplay, the horse riding, all sorts of stuff.
I LOVE TOTK though. I’m ignoring the graphics and just loving all the exploration, which is my favorite part of any game. And, I"m an archer in most games I play so being able to take out enemies with bomb and fire arrows without any melee at all is so nice for me.
The more I play, the more sucked-in I get. I think I’ve said that before, but I haven’t been this engrossed in a game in years. It’s a time vortex. I’m starting to come around on the building mechanics now that I have access to more stuff - it’s actually fun to experiment. I’d rather just explore on foot rather than spend time building mechas or trebuchets or rolling death machines or whatever, but there have been a few fun Korok puzzles I solved by building something.
I also finally continued with the main story, which led me to a very disappointing happenstance. The spoiler-free version: if you’re doing something story or main quest related, do that thing exactly as instructed, or you will regret it. The game is really bad about signaling that you need to do some things at a particular time or in a particular way (see the glider discussions above, or my slight spoiler below).
Mild spoilers for Impa's quest - no plot details, just the main concept of what it involves
Impa wants the player to investigate the geoglyphs, the big glowing designs on the ground. It turns out, you can investigate them in any order you want. However, the story pieces it unlocks when you do so are tied to each one. After her initial quest, I unlocked #6 and #10, which seem like they might be some of the most pivotal moments in the backstory. I’m pretty annoyed, because what should have been a huge reveal is now robbed of its relevance and power. There’s a place you can go that shows you the order, and Impa tells you what order to do them in. Listen to her.
I also got to what I believe is the intended second of the regional happenings, up in the northeast. I’m definitely going to cheese this because the task set before me is less than fun.