Why is the Digitone clicking?

I also figure that using a random waveform that snaps from one value to the next creates a non smooth transition possibly resulting in a click.

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I really hope so, once I have one or two tracks doing some mono sounds + a third track with a bit longer attack / release settings for a pad, almost always clicks start to appear that are significantly louder than the total sound image. It’s quite a pity

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I’ve noticed many sounds will sound clicky or otherwise a bit off when sequenced that don’t sound that way when played by hand on the trigger keys at roughly the same speed. Seems like it’s treating each track as mono even when it’s in poly mode in the settings. It can be incredibly annoying when you have a great sound that no longer works once sequenced. What’s the deal?

Velocity?

Nope, not resetting LFO either. I can compensate on this particular patch be reducing the attack but I feel like I am frequently playing this game of having to compensate in the patches for something that is odd about the way Elektron implemented their sequencing. I’ve seen other complaints like this about the digitone but I thought the poly mode was supposed to be the fix.

Could you attach a sample? I am interested to hear what you are finding there.

Make sure envelope reset is off.
Operator reset OFF
The amp env and filter env are very snappy and tight so allow enough shape so you have a smooth front end, and smooth release.

Play mode to poly, voices to cycle. That should be it.

Remember its only an 8 voice synth, pretty easy run out of voices and get clicks due to over lapping envelopes.

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On the track I am working on I’ve adjusted enough settings to stop the clicking but the changes also impacted the sound of the patch. The fact that I can play the same patch with the trigger keys at roughly the same speed and it doesn’t behave the same way as it does when sequenced is the behavior that bothers me the most. This tells me it’s less about the synth patch and more to do with how the sequencing and voice stealing is implemented.

I’ll see about posting an example.

Is REUSE in the voice menu disabled? REUSE Selects if the same note played twice should reuse the same voice, or cycle to use another free voice.

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I’m also experiencing clicking under certain conditions, I now found a simple way to reproduce this and I’m pretty sure that in my case it has little to do with voice stealing or too short attack times.

Here’s the repro (OS 1.30A):
-Create a new project
-Make the following adjustments to the T1 and T2 (init) sounds:
T1: Filter: LP4, freq 66, reso 127, on Trig page set note length to 1/32th
T2: Filter: LP4, freq 110, reso 127, on Trig page set note length to 1/32th
(the only difference between T1 and T2 sounds is the filter frequency)
-On the scale page make sure that there are 4 pages (64/64) to enter the sequence below:
page 1: 8 trigs of T1, all odd steps, same (default) note
page 2: 8 trigs of T1, all odd steps, same (default) note
page 3: 8 trigs of T2, all odd steps, same (default) note
page 4: 8 trigs of T2, all odd steps, same (default) note
(there may be a more efficient way to get the same sequence of well separated notes)
-Press play and pay attention to the beginning of each note…

Result:
I expected that the 16 notes from T1 (page 1 and 2) would all sound the same, but this is not the case; the first 8 notes (page 1) sound identical to each other but different from the 8 notes on page 2. And with the first 8 notes of T2 (page 3) I can hear a distinct click that I don’t hear with the following 8 notes of the same sound (T2, page 4).

After some experimentation and checking the voice page, I noticed that if a voice is first used by T1, then by T2, the first note of the T2 sound will start with an audible click, at least with these sound settings. Also when going from T2 to T1 on the same voice, the first T1 note will sound different than the next (all following notes). One work-around is to prevent that voices are used by different tracks, or use an LP2 filter instead of LP4.

It may perhaps look silly to apply these (or any) filter settings to a sine, I was just looking for the simplest way to reproduce this by starting off with the init sound, and the above filter settings were all it took. I’m not sure if these filter settings are actually causing this, or just accentuating something else. But it doesn’t occur with LP2 or HP. I didn’t record it yet to check what the wave looks like…

Hope some of you can reproduce this, or perhaps even have a logical explanation for this…

Cheers,
Albert

How is PHRT set on an init patch? If phase reset is off it will click from time to time, because the operators don’t start at 0 when triggered.

When it clicks depends then on the frequency the operators are running at and the exact timing of the trigs (tempo, spacing etc.pp.).

Hi tnussb,
PHRT is set to ALL, so the phase of all operators is reset with a new note… Also ATRG, ARST, BTRG, BRST are all ON

The clicking also doesn’t cycle, at least not in that way, it really only seems to happen if the same voice (dot in the voice menu/page) is first used by one track (sound), then by the next.
Albert

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Hi everyone,

I’ve read all the posts here about this but I’m still not getting any joy. All my AENRs are set correctly, small fades on all my envelopes, doing my best to manage voice stealing etc but still getting really bad digital pops intermittently in some of my sets. Feels like the processor/ram is getting overwhelmed? And of course, I get the High Pitch of Doom and eventual crash.

Has anyone else made any progress with this?

Thanks in advance,

Bill

I had a faulty one that crashed a lot, I got it replaced right away and the new one I have for a couple years now has never done this.
I’m not on the latest firmware, so maybe that has something to do with it, cause it seems I’m reading more about these crashes lately.
I also don’t use a lot of parameter locks, but I am always running at 170BPM+.
Maybe this helps to narrow it down.

I do get some occasional clicking on busy patterns, but locking tracks to voices avoids most of that.

How small?

I have noticed it needs minimum of 8 on the attack parameter to go past the ‘transient’ like snap of the envelope.

Digital pops can also come from overloading the reverb, and gain staging.

I’ve never had any high pitch of doom (?) And never crashed it.

Ive also never had any issues with clicking. It clicks if I make it click.

Thanks guys…I’m pretty sure it’s not an envelope issue as I’ve gone through every single trig. The clicks aren’t in the same place at the same time but can be very consistent (enough to ruin a set). It ‘ feels ‘ like the cpu is being overloaded and I really wish the DN came with some kind of cpu meter. I’m going to try to purposefully make it happen but I’m not sure it’s any one thing other than that I’m pushing the machine to it’s limit.

That or I have a faulty unit.

Cheers,

Bill

I don’t think it’s faulty - it’s either some kind of voice stealing and/or phase reset, and/or other issues outlined in this handy tutorial!

https://www.youtube.com/watch?v=9p-KkeAnzv8

Thanks! I’ve watched it and agree, it’s excellent. I’ll be going through my patch to see if there’s something hidden in there tbsure.

Best,

Bill

Revisiting my old-@$$ topic here for a minute. I’ve managed, overall, to limit the amount of clicking in my tracks using various methods posted here. The one place I have been unable to completely avoid them is in pattern changes with sound preset changes occurring. If I change a pattern where a track changes it’s sound, I’ll almost always get a click at the beginning of the pattern that is very audible, even with tons of other instruments from other devices going on. I really wish the DN had some sort of “hidden” voices that are only there to help with this sort of thing. Has anyone come up with a solution for this one?