Yeah I’m not the best at designing drums I must admit I only focus on sort of essentials and try to give people a first foot in the LOWEND so then can maybe want to go further with more pleasure.
at the beginning I would like to focus on LOWEND only, at the moment I consider Low STAB as part of it… it become a 101 to cover more… sounds. it lead to chords… it lead to movement… it lead to check each sounds the other range of frequencies and be surprise sometime that a design started to become shitty in the low-end sounding quite nice in the other range.
I think that’s the first time I really practice (massively I mean on this amount of patch and focus only on sound synthesis) opposed to theory (that I’m in that for years like a very nice student of the internet damn…) a bit of a shame to force myself by a challenge to make something.
But I really understand the overwhelming aspect people can have with sound synthesis from scratch. Especially when you init, hear again that stupid raw sound, and think damn : Again, I need to start again to climb this mountain…
So the only trick then. If people are tired of sound synthesis then. is design in the context of a track. that’s where all start to make sense in the sound, in the construction, in the mixing frequencies aspect… To a better band frequencies because shape inside of it progressively. in the END the mixing (finalize) will be more easy and subtile than ever for the sound engineer. At the end the track will be a beauty.