Transfer Scene params to the active Part?

Is there some way to quick transfer Scene’s locked params to the active Part?

Sometimes I wan to manually tweak a parameter that is locked to a scene and for that I have to deactivate the scene, but then the parameter jumps to it’s last value and not to the actual param’s value defined by the scene/crossfader.

Is there some way to transfer scene’s locked parameters to the active part so I can continue manually tweaking that parameter from that point?

Also it would be very handy if you can transfer the interpolated values, sometimes you have the crossfade in some point and you want to capture that state to a new scene or to the active Part.

Is this possible?
If not… it could be a nice feature, isn’t it?

Best!

not possible, would be very nice indeed…

Agree. This has been bugging me a bit. Sometimes, like you, I just want to go to a scene as a start point and carry on tweaking…

Ok, I’ll post it on the OT features request then!