The designer refers to as a a “rogue-like” module that it works like Wordle, refreshing each day at midnight and presenting a sort of daily challenge for the user. Now I don’t do eurorack and I definitely don’t play Wordle, but the common ground between video games and creating electronic music fascinates me.
Elektron’s legacy with the SidStation comes to mind, as well as the fact that the Elektron sequencer shares part of it’s DNA with trackers and LSDJ, but lately I’m seeing more of a mechanical overlap between the realms of games and music making
Quick save/load on the Digi boxes (a personal favorite, makes my DT play like Hotline Miami)
The similarities between generative modular and games like Factorio, even SimCity
Generated/Randomized synth patches and games with generated environments, rogue-likes, Minecraft, etc
Gameified music making in games like ElektroPlankton
Maybe this is natural when games and music share much of the same technology, and likely have a large overlap in userbase. Perhaps this is the nature of video games as they evolve to adopt aspects of cinema, sports, theater, music, etc.
What other examples have you seen of the similarities between electronic music and video games? Where do you see things progressing in the future?
some awesome history comes to mind. A little research, the internet never forgets.
Back in the days when game consoles where kinda rare and MTV still in full swing.
Mouse on Mars - Twift - Autoditackter, 1997
“In October 1958 , Physicist William Higinbotham created what is thought to be the first video game. It was a very simple tennis game, similar to the classic 1970s video game Pong, and it was quite a hit at a Brookhaven National Laboratory open house.”
The effect of video game music on electronic is immeasurable. It conditioned us to enjoy, raw, glitchy, repetitive, minimal, unnatural, etc. noises. Then there’s the Gameboys aesthetic… Can’t deny that (elektron)
Video games taught me that composition and arrangement are more important to music than sounds or sound quality. They taught me that the best music stands tall on paper. The best music touches you regardless of whether it’s realised in 8 bits or a 77 piece orchestra.
The addition of achievement systems to gear is potentially quite interesting, as long as it’s optional and doesn’t detract from development of other primary aspects I think it can be a rather good idea.
Take the Octatrack for example, I honestly think something like that would benefit from a system that encourages users to test out and learn all the systems. It’s not something I think I would use personally but it could be a good way for users to see just how well they know the device and encourage them to try all the features out.
…my very first contact with video games, was that very first home electronic entertainment console, made to play nothing but pong with it…70ies…what a time to be a child…
what happens when pictures, interaction and music intertwine with each other and, in best case, become one same thing is nothing but magic…
and if i look back at me, with this one rotary knob “controler” in my hand, totally banned by nothing but up and downward direction changes acompanied by a single 8bit “pong” sound, whenever u hit that square to get it back to other end of that pal tv set screen…what a loooooooong way we came…
the bad news, all is about to change forever in very near future…there’s a next level kickstart in progress we’ve only seen a few times in human history before…EVER…
yesterday it was about to make dreams come truu, today everbody is a dj (stands for influencer, fakefamebeliever, contentcreator, attentionartist) drowning in the uberdiversity of selfpromoting lala land…
the good news…tomorrow, there are no job offers left and all people that still want to create something with whatever tools u ever dreamt of, just do it for their very own consciousness with no agenda attached to it in the back of their minds…just for the pure joy and satisfaction of creating something…the game will be over for a quite a while to come…
and wow… @darenager …what a great find…nothing could nail it more than this…
The AI “revolution” will not happen overnight. It will take a loooooong time until human workforce isn’t needed.
Also when you got all the free time in the world, it seems like the urge to create diminishes and procrastination takes over. At least for 90% of ppl I reckon.
Video games are a new art form while electronic music is a new meta-genre in an older art form and both coalesced and entered the mainstream at around the same time.