Ran into another mind block here…maybe you can give some quick insight?
When creating short sample chains in Ableton, I’m noticing that the resolution of which samples can be played on the down beat is very low
For example, if I create a sample chain that’s only 12 samples long (one sample per beat), I only get 3 useable slices. One for every 36 Start Points.
If I use 20 samples, I only get slices, one for every 10 Start Points.
In both cases, I dont seem to be getting the actual beginning of each sample that I use in Abelton. Using the correct integers on the STA param, the samples play in time, but not in the way I intended when I lined them up beat by beat in Ableton.
The only solution I can think of is to just not use small sample chains.
For my specific workflow, smaller sample chains are what I want. Mostly to avoid filling up all the Sound Pool slots too quickly and to have multiple samples play back on a single track.
Should I avoid small sample chains? Unless I’m missing something here, they seem pretty pointless for what I’m trying to do.