After reading the manual a bunch of times over and experimenting with the Digitakt, I realized a visual representation would help me understand it better. Also seeing a lot of topics over time that asked these similar questions made me create this in hoping it would answer a lot of the newbie questions. What’s a sample vs sound? What’s the sound pool? ETC.
Here’s the visual (clearly I’m not a graphic designer…) and I hope it helps.
Any feedback for changes is welcomed!
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Nice work, and is even a helpful reference/reminder to someone like me who has had some time with the Digitakt.
No, I was only trying to illustrate what gets replaced when you use a sound lock. T2 is using Sample B in the project.
Guys how are you?
Let me try to summarize something for me and you and tell me if I’m wrong:
1 - All the SOUNDS in DT are actually altered SAMPLES. So a SAMPLE is always the root of a SOUND?
2 - If I want to bring a SAMPLE to the SOUNDPOOL I just copy it there and it becomes a SOUND even though it sounds the same?!
3 - Is this the reason why I don’t find any of my imported or factory SAMPLES neither in the SOUNDPOOL nor on the +DRIVE (A-H)?
4 - What do I do, if I want to put all of my imported TR-808 SAMPLES directly on the +DRIVE under i.e. category “G”?
Do I have some fundamental misunderstandings about all of this or do I get it slowly right?
Thanks to all of you and have a great day!
Luke
Hi @LukeKeywalker sorry about the delay in response - I stopped receiving notifications and have been away from the forum for a while.
To answer your questions.
- Yes the root of a sound is a sample.
- You cannot load a sample into the sound pool - this is for sounds only. Samples exist in RAM.
- Yes those are sound pool banks.
- You must import samples using the import function. Check the manual for the exact instructions (away from stuff atm).
Nicely presented I have to say.
I often have to “write (or draw) things down” to get a better view/idea. Old school 
DT was (and still is) my first and only Elektron box.
Bought it 2 years ago and still enjoy it very much.
Never had issues with understanding it’s architecture apart from banks: this is still a bit of a mystery to me as I rarely use more than 1 per project.
My main thing about it would be to understand if the soundpool relates to a particular bank.