Rytm tips and tricks

yeah - i’ve been using this for years on the A4 mainly - it’s like presets when you play externally - very creative (albeit at the price of a hand)

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Do the values glide or do they go immediately to those values when the step is held?

So if I understand this correctly, if you sequence a track externally you can hold any P-Lock on that track and the values from that P-Lock will be heard, even though the sequencer is not on that step?

yes

Do the values glide or do they go immediately to those values when the step is held?

immediately

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Sounds really handy now that I think of it. And easy to do with the trinity now that we have midi out from all machines!

Ok thanks, something really interesting to try.
I can hold the 16 trigs without hands (wood+clamp).
So you mean holden trigs will affect all plocks of all tracks?

TIme to solder switches on all trigs? :smile:

Why? Just midi notes ?
Should even work with AR only, midi loopback.

It’s just one “sequencer scene” at a time. Every one activating all parameter locks of other externally sequenced tracks that are on the same step.

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Yes, realised that, just the lowest trig pressed apparently (if you press trigs 3 and 5, only 3 is active).
It works with midi loopback, setting right midi channels. I sequenced track 1 and 2 with track 3, all set to channel 3. Should work with any incoming midi notes.

Another surprising hack, thanks again for sharing!

Apparently these “trig scenes” are not active anymore when you release Perf.

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I tried plock filter steps on the A4 right now with midi notes triggered from ableton
and works no problem without holding down steps ?
just had to move step microtime + a bit and open the step length…
Maybe I’m miss understanding

a real shame the Retrig - [TRACK] sustain trick was removed.

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realistic high hat sample tip - in track settings switch on velocity to vol on, in velocity mod apply a positive value to the sample decay time. Make sure the amp hold is set to 1 and the decay is short too (13 or less). Then adjust to taste and finger drumming style. Alternatively set the LFO to modulate the decay time (or attack time works too). Make sure the first trig is set to p-locked to mod trig (otherwise the lfo running free does not give predictable performance, because it’s running free)

(loads of folks must know this one for sure, but it’s new to me).

Results are not going to replace drummers but it’s a million times better than static sample high hats.

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new user looking for shortcuts/tips on how to do basic functions easier

for example: is there a combo for Quick Save function?

Quick save (on MK2) is Yes plus one of the main buttons. For example the one with Kit underneath.

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There’s a list with all shortcuts in the manual, just in case you’ve missed it.

*Edit in the mk1 pdf manual it’s page 67 and mk2 pdf manual it’s page 71.

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Ghetto slice playing with the new 1.60 firmware:
The aforementioned “trig scene” tip works great as a way to live play sample slices from the rytm! (requires two hands but better than nothing! :raised_hands:)

  1. Add trigless trig to step one, p-lock to taste (sample position + trig len + whatever else your dirty mind may be thinking)
  2. Do the same on trig 2, 3, …
  3. Hold trig + yes with step recording active to play the step and become the new velocity-less finger-drumming kung-fu master.
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I wish they had made it yes+trig instead of trig +yes!!!
You could really “play” it then rather than risking losing all ur plocks by accidentally letting go too soon ;p

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:+1: Nice quick tip thank you

Fast sample and hold LFOs set to hold mode and routed to hi hat decay. Depth to taste. Very lively, breathing hats that way.

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Choose a track for samples only, place a few random trigs, set the LFO on random waveform to the destination sample slot. You’ll have some nice accidents and can parameter log those trigs with different reverb and so on…

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Sample startpoint finetuning trick:

As the AR has less precise control over the sample start point than the DT, chopping long samples by adjusting the start point can be difficult. This can be worked around by using the LFO set to sample start (using trig mode and set to a wave which starts as 1, like a square). This way, the lfo depth will control the sample startpoint with better resolution than the 120 steps available in the sample screen

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And another one:

To get rid of clicks caused by samples on the same channel cutting each other off, you can use the filter (which envelope can be set to reset on every trig) set to low pass on the lowest possible setting and the depth on max. If you increase the attack parameter, this will cut off (or actually low pass) the first transients of the sample, basically using it as an amp envelope.

Does anyone know another way of doing this? It’s really annoying the amp envelope can’t retrigger :rage:

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