Really easy time stretching on the Digitakt

I appreciate your feedback and I agree, this method has resulted in some of my most productive and rewarding sessions ever using the Digitakt. Here’s a couple follow up ideas for anyone looking into this method:

  1. Try live recording the trigs instead of placing them in the sequencer manually.
  2. Try using multiple tracks to play back a single sample.
  3. Try adding slight changes per track to pitch, pan, filter, envelope, etc to create a stereo image. This makes control all very fun to use.
  4. Try offsetting trig sequences using FUNC + </> to find rhythmic variants of a sample.

Long story short, I think of Digitakt like Mutable Instrument’s Clouds/Beads, except there’s a whole eurorack case worth of functionality built around it by default

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Woohoo!!! Thanks dude! This rules!!!

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Thought I’d revive the thread to say that the new Digitakt update is HUGE for time stretching. Also there’s a subtle bugfix in 1.3 that I didn’t see in the release notes - when time stretching the LFO depth is now 60 instead of 30 to span the whole sample index range of 120. This makes more sense because 60 is half of 120 and the SAW LFO is bipolar. Also the new LFO view makes it way easier to tell what’s going on.

Anyways I’m working on a follow up tutorial series on it but for now I’m just having fun. I chopped up some breakbeats and a couple cheesy samples just messing around having fun, let me know what you think.

Lastly thanks to the devs for this awesome update :smile:
https://www.youtube.com/watch?v=0yKpc5c7PnI

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Now you can use the second LFO to switch between forward a loop and reverse loop to create a ping ping mode.

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Wow, can’t wait to try that out!

You could do ping pong with one LFO previously….I guess now you can do it at the same time as timestretching :+1:t2::grinning:

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Thank you @dialectrics :raised_hands:

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I just had a go at the timestrech after not trying it for a while,
So much easier to understand what you are doing with the new graphics

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I experimented it again just after update, with depth 60 indeed. With the 2nd lfo you can modulate the “lfo on start” Multiplier !

Another approach is to plock start values.
Less clicky imho, and you can use LEN in a better way.

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Same principle, a bit more complicated, let you use 120 loops! Edit, just tested with DT, 30 loops is better with pressed button (30x4 values).

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MAGIC
:slight_smile:

Will experiment with it further : )

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Dude this is fire!! Nice one

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I just adapted it for DT.
Around 5 minutes to setup…

Megabreak of Doom for Digitakt

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Was messing around with the new 2nd LFO possibilities last night, lots more potential for mangling samples…

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What were your destinations?

Btw I tried with lfo 1 on start and lfo 2 on lfo 1 Multiplier, it didn’t work properly with random waveform. Normal? Solutions?

Working properly with lfo 1, modifying its Multiplier manually. Thinking about trig conditions instead.

LFO 1 assigned to Sample Start
LFO 2 assigned to LFO1’s Depth, Mode or Mult

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My goal is to have a loop running normally with lfo on start, Multiplier = 2, and modulate Lfo 1 Multiplier, in order to have half, normal, or double speed, randomly but with quantized changes.

I for lfo 2 I chose random waveform and, Hold mode, depth 1.

I have the feeling that the Multiplier need whole values. Not sure.

just want to chime in…
i love this video!

really great sounds

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thanks!

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Crushing it!! Love your creativity.

@sezare56 I’ve found that changing the LFO multiplier is a “volatile” operation in the sense that if you change it then change it back theres no guarantee the phase of the LFO will return to it’s previous position, causing things to get out of sync. You can kind of get around this by parameter locking the phase to reset on the 1. Not sure if that helps - hopefully it helps you make things a bit more predictable at least.

One last thing I’ve found is that changing LFO shape is a “non volatile” operation, meaning that if you change from saw wave to triangle wave then back, the LFOs phase will return to where it was before, staying in sync w the clock. Different LFO shapes give different beat repeat/glitch effects, so
changingg LFO1 shape manually or with LFO2 is very fun :stuck_out_tongue:

Happy time stretching!!

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