Hello!
I have some long-ish (8-16 bar) samples that I’ve loaded into a Flex Machine that I’m trying to get to play on Bar 1, Beat 1. I know you can do this by pressing [TRACK] +[PLAY] but I can’t seem to get it to play back where I want it to. The QPL setting in Recording Setup 2 menu and the Trig Quant setting in the Pattern Settings menu do not seem to have any effect.
What am I missing?
I’ve asked this in a couple of other threads but I’ve started this one because I’m not getting answers there and am running short on time.
I’ve searched through some threads but nothing I’ve tried in those seems to be working. I feel like there is something very basic that I’m missing.
Thanks in advance!!
Have you set the track to plays free ? Have you set it as a one shot track ? If so, have you tried trigging it using the first eight trigs instead of track + play ?
Yes, yes and no. The problem there is that I need to be in Delay Cntrl Mode.
If it were a bit easier to get from one to the other that could work but my hands are busy enough as it is.
I know theoretically it’s behaviour is mirrored by the QPL setting, but have you tried overriding it and setting the quantized trig in the attributes ? Accessed by pressing Effect 1 while in the audio editor ?
Otherwise, to keep your hands free can you use a one shot trig instead and set your risers up in a chain ? Then you can choose your risers using scenes or parts and just arm them when you need them .
Can you expand on this a little? Please.
Make a sample chain of your risers for the track. (If you haven’t made chains before there’s plenty of info available on this board to help). Now you can load your one long sample including say 4 risers into a slot and slice it.
Either using parts or scenes you can now change the slice that is assigned to the one shot trig. So you can have the same pattern playing that you are tweaking but use different risers for your breakdown or builds. By making it a one shot trig you can choose exactly when you wish it to play by arming it…it plays once and then will lie dormant until re-armed. Of course if your risers are attached to different patterns then you can also use sample locks to select them.
If you 're not already familiar with one shot trigs and sample chains it would pay to put some time into learning about them. They are very useful indeed for live performance .
If you already know this stuff in general but want more detail, hit me back with the grey areas. ( did you see what I did there ?.
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Thanks Zeropoint!
I am familiar with Sample Chains. I built some for kicks, snares and percussion from my modular.
I’ll read up on the different Trig types. Hard to keep all that in my brain.
As for the Quantized Manual Trig… . . I finally figured it out. There was an entire menu I didn’t know existed that I found on accicent about an hour before the show. [TRACK] + [EDIT] opened some audio editor screen I’ve never seen. It looks the same as the Audio Editor for the Recorders. I had no idea they were not connected.
-b
No worries. Glad you got it sorted. That menu is the one I was directing you to in my post above…
“I know theoretically it’s behaviour is mirrored by the QPL setting, but have you tried overriding it and setting the quantized trig in the attributes ? Accessed by pressing Effect 1 while in the audio editor ?” (TRACK + BANK).