I created a scene with multiple parameters such cut the BD bass frequency, increase clap delay, distort hi-hat and so on. It’s working fine.
But what i want to do (and i don’t know if is it possible) is to activate / de-activate the scene using a sequencer’s step. My aim is to use the scene to build a drum fill, so for instance i would activate to scene on step 1 and de-activate on step 13. Is this possible ?