I had idea this morning and was wondering if any others were doing this. Any tips would be great.
Create sample chains with each chain containing samples of a similar element at different intensities plus silent slices sprinkled about. The density of sound vs silence will determine the probability for that chain. Sample lock different chains to each step with an LFO or scene controlling the slice. Thought it would be good for ghost snares and random percussion hits (low probability/lots of silent slices).
Extended to chains of loops using multiple tracks might result in some interesting groove mixing.
Custom LFO, hold at trig, fast cycled, sent to amp to silence different trigs would be another way. Or both could be used together.