I sent this off to HQ today. (Niceties deleted)
-
Save all scene assignable parameter changes, which have occurred since the part was last saved, to a scene. Starting with a just saved part; I often find myself tweaking away, and then wishing I could create a scene with the tweaks. Button combo, something like, [Scene A] + [trig 1] + [Part], would save all the changes to parameters that are scene assignable to scene 1.
-
Offer several static LFO waveforms. Deigning one with the designer costs time and a slot that would be better used for something a bit more interesting. There are many places when using the OT where a constant high-state or a constant low-state LFO waveform is required. Iād like to see 3 different high-state and 3 different low-state LFOs offered as standard waveforms. A high and low at 100%, 10 or 20 percent, and one notch above/below zero for fine-tuning of parameters.
-
Lot of folks would like to see midi scenes come to life. I have thought of two workarounds that might make it feasible.
a. This first idea is more convoluted to the user, but itās implementation should be easier to program. Offer midi LFO depth as a destination from the audio track LFO. It would work like this: on audio track 1, one of the LFO destination choices would be midi track 1, LFO 1 depth (midi track 1, LFO 2 and 3 depth could be offered as destinations as well). With the use of static LFOs, normal scene behavior could be assigned to 3 midi parameters per track. This limitation, with the addition to sacrificing a midi LFO, should keep the midi stream to an acceptable level.
b. Offer midi track LFO depth as a scene assignable parameter. Similar to above, but one step easier to the user. Probably, more laborious to program.