Oxi One Hardware Sequencer

Manu is a beast, isn’t he? I told him to make sure he gets enough sleep but I’m not sure he took my advice. :smiley:

8 Likes

Does the oxi support recording mpe data yet?

Manu is a Legend.

Manu, if you’re reading, please take care of yourself! :hearts: :slight_smile:

9 Likes

Hi
Have you tried sequencing machinedrum with oxi?

1 Like

Unstoppable updates. What a great purchase this was.

4 Likes

There were some changes to the Stochastic sequencer recently, and I’m hoping @OxiInstruments or anyone really, could help me understand something better.

In 4.1.3, randomization of trigger gate length only seems to occur when randomize rhythm is greater than zero AND randomize time division is something other than off (default). In other words, the user has to be randomizing timing in order to get any variation of gate length. If you set the time division randomization back to default, new triggers generated by the rhythm randomization are all gate lengths of 45-50, according to the global gate screen.

This is weird, and it definitely didn’t work this way prior to the update. Previously, just using randomize rhythm, while leaving randomize time division off, would generate new triggers with varying gate lengths. This seems like how it ought to work - why should time division need to be randomized to get varying gate lengths? Is this a bug?

of course!!

3 Likes

thanks for the support guys! @subLimb @Claid

5 Likes

I have, it works great. Trig probability without an MCL, and CC manipulation. :smiley: Works beautifully on the Nord Drum 2 as well, which of course lacks its own sequencer.

1 Like

I haven’t updated the new behavior in the manual. So I’ll leave here some ideas for 4.1.4 (new firmware with some stochastic tweaks among others).

I gave a few spins to the div % feature. As I found it not very musical.
Now the first step of randomization only changes the gate length, which potentially may result in TIED notes.
The next step of randomization can produce a change in division. It will produce dotted notes of half notes depending on the sequencer division.

  • A 75% reduction in division when the sequencer is set to 1/8 results in a 1/16d notes which is musical
  • But when sequencer division is 1/16, the same 75% reduction results in 1/32d which IMO sounds chaotic and not very musical. In this case the reduction applied is 50% (instead of 75%) that results in 1/32 notes, which has a ratcheting effect and more musical IMO.
4 Likes

How do you it with MnD? Since it doesnt have its own midi channels for each track, just via note setup
Iam curious and deciding if its the right one :smiley:

Hey @OxiInstruments when you say “the first step” are you referring to the buttons on the grid or an internal algorithm?

I haven’t used it with the MD for a little while but you can set up two Multitrack sequencers, each on the same MIDI channel, with a different note assigned for each row. :smiley:

1 Like

Sorry, I meant from 0 to 33%, either positive or negative.
Download 4.1.4 and let us know if you like it!

4 Likes

What about using polymode as multitrack? Wouldnt it work? xD

That’s helpful information thank you. But I still don’t understand: is it intentional that rhythm randomization without using any time division randomization creates new events that all have the same gate length? Like I said, the only way to get varying gate lengths is to also be using some amount of time division randomization, which was not necessary prior to the updates.

Thinking of getting this as my primary composer and idea generator for Logic Pro.

Should I @OxiInstruments? I mean I know you’re biased, but should I? :slightly_smiling_face:

3 Likes

:smiley: A couple of reasons I just found on the internet. Thanks to all the content creators!! :smiling_face_with_three_hearts:

10 Likes

from 0 to 33% there’s no change in the division (that’s why i renamed the screen popup ! )

3 Likes

I didn’t know this, thanks for confirming. :slight_smile: