Hey all,
Found this nice little hack for getting a vintage tape sound out of the OT, hope you enjoy it -
Hey all,
Found this nice little hack for getting a vintage tape sound out of the OT, hope you enjoy it -
Nice. You can make it even more subtle lowering lfo designer max values.
I also experimented it, but not with trigs, I’ll have to give it a try, thanks.
Nice catch
Good find! Thanks for sharing
Ahhh this changes everything! Didn’t realize you could make the lfos more subtle, thank you
You can divide a depth value by 128! (or 127?)
For pitch for instance.
Max lfo designer = 1
Depth = 1
To get really tapey you can have two different types of pitch modulation. One simulates the stretched tape drifting over the head ( slow sine shape , depth to taste) the other simulates the wibbly uneven motor, (fast random shape, depth to taste)
Then if you have another neighbour machine doing lfos to create frequency drop outs ( like the video shows with the 3 band eq. And some distortion to add some hiss and noise, a compressor with a modulated envelope and BOOM , old tape city!
but if I understand correctly - that’s when you already have a recording to run through the emulator right?
OT is always good to surprise me
Yes and no.
Could use a sample.
Could use a thru machine with a live input.
Using the delay effect to emulate wow and flutter. As seen in the video above.
It’s also worth to experiment with a longer sequence of trigless trigs or recorded movement of the “playhead”. I did this for an audio stream and simulated the playhead to move in different speeds and directions. The outcome was close to Musique Concrete.
you mentioned the pitch parameters, that’s why I asked. I usually use the OT as a multi effect so pitch can only be used if I have some recorder trigs running, but yeah - sounds like a nice patch. what do you modulate on the compressor?
The envelope. I usually have one LFO assigned to the Attack, one to the Release. This makes the Compressor move and breathe. Its subtle, but man does it sound good.
A recorder + a Flex can be used as a Thru.
You can use and inverted tri lfo on pitch, so that at the beginning of recording is slower, then faster.
It doesn’t work the other way, because recording play head / cursor have to be after recorder head / cursor.
Btw I’m not sure if pitch mod is necessary because delay variation also add pitch modulation.
I’ve seen this mentioned here often and have tried to implement it … is there any way to avoid a click/drop in volume when the recorder starts over? (I can avoid the click using a amp/filter env but then have a brief blip in the vol level)
Yes it can be clicky depending on audio material. I almost got used to it!
Try with AMP = 1, or add an hihat on another track .
Been trying to do this myself following this tutorial, but I always hear some kind of echo – it must be coming from the delay effect itself AFAIK, because I only hear it when turning up the “SEND” param.
I have figured out that I hear this delayed signal every time the neighbor track gets back to step 1. I verified my input signal doesn’t have a delay coming into the OT. I checked my settings against the video and they seem correct. I tried using normal trigs, lock trigs, and trigless trigs, but the behavior seems the same.
Whenever the step indicator comes back around to step 1, I can hear a delayed signal which quickly diminishes in volume, but I do indeed hear it. I muted all tracks except for the neighbor and the master track. Any ideas what’s going on? TIA
Did you lowered DIR in delay setup ?
Yes I also tried this. When I raise DIR I can hear the normal signal. When it’s low I only hear the sound from the delay effect which causes the effect I mentioned. Thanks for the suggestion
Delay feedback ? (Check scenes and lfos eventually)
MIXER DIR = 0 ?