OT as a Tape Machine emulator

Hey all,

Found this nice little hack for getting a vintage tape sound out of the OT, hope you enjoy it -

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Nice. You can make it even more subtle lowering lfo designer max values.
I also experimented it, but not with trigs, I’ll have to give it a try, thanks. :content:

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Nice catch

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Good find! Thanks for sharing :+1:t5:

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Ahhh this changes everything! Didn’t realize you could make the lfos more subtle, thank you

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You can divide a depth value by 128! (or 127?:coffee:)
For pitch for instance.
Max lfo designer = 1
Depth = 1

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To get really tapey you can have two different types of pitch modulation. One simulates the stretched tape drifting over the head ( slow sine shape , depth to taste) the other simulates the wibbly uneven motor, (fast random shape, depth to taste)
Then if you have another neighbour machine doing lfos to create frequency drop outs ( like the video shows with the 3 band eq. And some distortion to add some hiss and noise, a compressor with a modulated envelope and BOOM , old tape city!

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but if I understand correctly - that’s when you already have a recording to run through the emulator right?

OT is always good to surprise me :smiley:

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Yes and no.
Could use a sample.
Could use a thru machine with a live input.
Using the delay effect to emulate wow and flutter. As seen in the video above.

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It’s also worth to experiment with a longer sequence of trigless trigs or recorded movement of the “playhead”. I did this for an audio stream and simulated the playhead to move in different speeds and directions. The outcome was close to Musique Concrete.

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you mentioned the pitch parameters, that’s why I asked. I usually use the OT as a multi effect so pitch can only be used if I have some recorder trigs running, but yeah - sounds like a nice patch. what do you modulate on the compressor?

The envelope. I usually have one LFO assigned to the Attack, one to the Release. This makes the Compressor move and breathe. Its subtle, but man does it sound good.

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A recorder + a Flex can be used as a Thru.

You can use and inverted tri lfo on pitch, so that at the beginning of recording is slower, then faster.
It doesn’t work the other way, because recording play head / cursor have to be after recorder head / cursor.

Btw I’m not sure if pitch mod is necessary because delay variation also add pitch modulation.

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I’ve seen this mentioned here often and have tried to implement it … is there any way to avoid a click/drop in volume when the recorder starts over? (I can avoid the click using a amp/filter env but then have a brief blip in the vol level)

Yes it can be clicky depending on audio material. I almost got used to it!
Try with AMP = 1, or add an hihat on another track :pl:.

Been trying to do this myself following this tutorial, but I always hear some kind of echo – it must be coming from the delay effect itself AFAIK, because I only hear it when turning up the “SEND” param.

I have figured out that I hear this delayed signal every time the neighbor track gets back to step 1. I verified my input signal doesn’t have a delay coming into the OT. I checked my settings against the video and they seem correct. I tried using normal trigs, lock trigs, and trigless trigs, but the behavior seems the same.

Whenever the step indicator comes back around to step 1, I can hear a delayed signal which quickly diminishes in volume, but I do indeed hear it. I muted all tracks except for the neighbor and the master track. Any ideas what’s going on? TIA

Did you lowered DIR in delay setup ?

Yes I also tried this. When I raise DIR I can hear the normal signal. When it’s low I only hear the sound from the delay effect which causes the effect I mentioned. Thanks for the suggestion

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Delay feedback ? (Check scenes and lfos eventually)

MIXER DIR = 0 ?

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