Combining it with the Octatrack (card size limitation vs predetermined limitation) I could see some issues.
However the Digitone by itself, with only 128 sounds in its Sound Pool, I ever see needing more than 128 patterns before I have to try out some different sounds before it becomes stale, especially if I’m programming drums and FX on the Digitone… which can take up 10+ for a single pattern and since it’s synthesis based, there are no chains.
The preset examples on the Digitone use a huge portion of the sound pool for just two banks, and even if you were to implement 3 variations of each pattern, you’d still have 2 banks left and be spent on the Sound Pool.
Just out of curiosity, what kind of music do you make as to where 128 sounds doesn’t feeling limiting over 128 patterns?
Edit : To clarify, I’m pretty shit with patterns/projects and over-allocate things quite often on the Digitone at least since it doesn’t have chains (not pattern chains, sound/sample chains), sometimes I’ll dedicate a whole project to just a single track and only use one bank.
That all changed when I got the Octatrack though with USB Disk mode management which I love.