Parting is a glitch pedal made in collaboration with Emily Hopkins. It combines chance-based delay or reverb, modulations, degradation effects, and randomized clock changes, to give pleasant surprises at each turn of a knob. Happy with many different signal sources, consider it your ready-made ambient texturizer.
I like the idea of OBNE much more in theory than practice. They seem like cool guys, and their podcast on design philosophy is fun to listen to. But the range on their pedals is too extreme for me. I have no problem with being able to reach weird places, but the sweet spot is small compared to the range of unusable sounds.
Anyways, this sounds like another repackaging of their clock-driven engine from Mood (which is lovely) with additional utilities/automation. Which could be cool if the writing weren’t totally illegible due to the coyote ugly design.
I tried a couple of their reverbs. I liked those, but also couldn’t make good use of them and the sound didn’t fit into my music. There is a dude in my old city who regularly uses Sunlight (I think it’s that one) really well.
Im getting tired of “ambience” pedals.
None of the ambient music that I listen to - which is amazing - uses any of the kinds of sounds these things generate.
I feel like “ambience” in effects pedals has become coded language for “you’re not even in a band, you just play by yourself in a room” (which is fine btw, I’m just getting fatigue from the trend I guess).
I think “ambience pedal” is code for “device that adds a lot of shimmery bird chirp noises and random bullshit to your playing.” So yeah, bedroom musician. If I’m playing with other people, I’m bringing a distortion, delay and spring reverb. Maybe phaser if I’m feeling sassy
I think with some of them they impart such a strong footprint on the sound that the creativity and sound sits more with the pedal designer than the person playing the music.