okay okay…
Anyway I’m trying your probability setup now and getting some good results, but I’m not quite there, Could you explain all the settings for lfo1 and lfo2, like the speed and depth settings & maybe describe what a 25% or 50% designer wave would look like?
I’m finding that the lfo1 depth on the crossfader scenes isn;t increasing/decreasing probability of muted trigs, just the relative volumes, until they become randomly muted when all the way over to scene B - in the middle they are like randomly quietened
Any insights appreciated!