in this real-time sample-based music production session with the Octatrack I start off in slots mode to begin building a simple pattern and develop it further with typical Elektron step-sequencing techniques. I then employ a re-sampling approach to generate additional ideas in a flexible way that reacts to parameter/scene manipulations, and I experiment with some of my typical scene lock targets for developing scene variations
the raw ideas that emerged in this session developed into Cosmic Connection (i got)
:00 sample pack auditioning via slots mode
:35 live record engage, pattern length change
:57 kick + vocal chops pattern punch-in, grid record edit
1:20 filter + compressor adjustment
2:10 neighbor machine (dark reverb)
3:16 pitching kicks + chops
4:05 clap, independent pattern length
5:14 clap sound design
6:18 bass pattern and p-locks
8:15 bass filter + compressor
8:51 release time modulation
9:42 re-sampling channel setup
11:02 re-sample playback and tweaking
12:14 re-sample re-pitching
13:07 master track compressor
14:05 closer look at re-sampling
15:15 comb filter for re-sampling channel
16:46 note on comb filter harmonics
17:32 scene workflow note
17:51 scene variation development
18:40 note on scene interaction with re-sampling
19:07 bass filter scene locks
19:27 re-sampling channel scene locks
20:20 clap scene locks
20:40 vocal chops scene locks
21:51 more re-sampling scene locks