Making Choices in Electronic Music Production

Hey everyone,

a challenge I often face is the overwhelming number of choices when making electronic music. I know many people set artificial constraints or deadlines to help, but even with those in place, it can still be tough to decide what direction to take. Listening to a track too many times can change your perception. You might end up making what feels natural to you, but it might not be what you actually want to listen to.

How do you all deal with this?

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2 things come to mind.

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The simplest ways for me to eliminate choice paralysis:

  1. I think of my synths in the format of a traditional rock band. I want drums, bass, chords/ keys, lead at minimum. I turn on enough devices to fill these roles. I generally use the same instruments for similar parts, so I kind of default to a couple specific setups. I do deviate from this, but it helps keep things somewhat standardized. Even when I deviate from this substantially, it still gives me a good foundation to build off of.

  2. I have a couple of very specific stylistic/ genre-based musical goals. This further limits the possibility space (kind of) and plays into point one.

  3. The one nobody likes: discipline. It takes a lot of practice and effort not to let my ideas expand in scope or to resist the urge to layer in everything I own.

  4. In the DAW, set up templates. The tracks in Mine are labeled by what instrument is usually in that input, but you could also label the tracks by what part is being filled. I put my default effect chains on each of those tracks and have EQ and such set up in the template as well. This is especially helpful if you work with a lot of VSTs, as you can just get going without having to faff about, which should in theory both reduce choice paralysis and distractions.

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Facing a difficult decision – branch your work. ( Just save a complete version. )

It works in software development, just as well.

Version Control ???

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As with most creative work sometimes it’s best to just do it, make decisions, record and arrange things. Listen back to it and make notes of what you like and would you want to change. Oftentimes, you‘ll quickly notice you’ve actually already got more than enough and just need to commit. The longer you think about what’s still missing and find ways for problems that might not even exist, the harder it seems to ever start and finish the track/EP/album.

Also: try to be disciplined and keep doing stuff. But also be attentive to what mood you’re in. Sometimes you might be tired from work or stress and sitting down to make music will only frustrate you because you won’t be productive or creative. Time to do something else. Also try to know whether you’re in jam, production or sound design mode before you start. Helps to have realistic expectations and get things done.

Sometimes if you notice you’re not creative or productive, there might still be some busy work to do that will help you next time (like organizing samples or patterns, backing up stuff etc). Sometimes it’s also good to just don’t make music at all, if you feel like you’re destroying the fun you should have in what’s supposedly a hobby.

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not a hard and fast rule by any means but getting back into production with vastly more sonic options than i had with my minimal setup 30 years ago and i tend to still think “less is more.” the track that feels like its not quite working (usually) is the one i’m trying to stuff the most ideas into, even if they’re generally complementary to the other ideas. you can always add more back in later if it’s feeling too stripped down

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I grew up in the 90s making beats on a POS rig with 2 synths and one drum machine. so have kind of grown up having much more limited options than today. I dont really experience “choice paralysis” as such.

If you feel overwhelmed, stick to a minimal setup and keep using it for a month. After the month is up, switch it up if you feel like it, but then stick to it for at least another month.

If you are ITB, stick to using only 8 tracks for a while. Once that starts to feel comfy, go down to using only 4 tracks.

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learn how to make a choice and commit to it. If you have to drag yourself around and scold yourself loudly to do so, do it. I do it all the time, I say loudly, “this is how it’ll be and I am going to see it through”. It works by a large percentage.

As mentioned above, discipline is the key word.

I would also add that it is possible to learn to have a vision of something. That helps to make commitments because there is a clear-ish goal to aim for. If one can jam and tweak less, and sit back and actually make, or just simply think of a composition, that gives a goal to aim for.

Like, if you can pick a vacation destination based on cool things you look forward to see and experience, then the choice is easy to make, otherwise you will continue to look at spots indefinitely, and never go travel.

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My strategy is to just do the thing.

Music is just an hobby for me, so I don’t feel pressure doing it, nor I sit there with a specific goal in mind most of the times. But having experienced a similar behavior on work related stuff (video editing) taught me that just keep doing it is the most productive way to keep stuff going.

When I start a new edit from scratch I always feel overwhelmed about the almost endless possibilities to put all together, and if I sit there watching all the footage and thinking about the way to cut it I’ll never start. So instead I just start putting things in the timeline following my “in the moment” feeling about it. Sometimes it all freely come together, other times I put everything in the trash and start over, but that all helps to have a clearer vision as you go forward.

Another thing that’s a must for me is to just let it sit for a while. Both editing and making music can often lead to be too much into it, adjusting minute things and details or trying to make a single thing fit in a specific place, losing vision of the bigger picture, and that may result in a lot of resistance sometimes. When I sense to be fighting it, I take a break, and come back at it with a fresh mindset, and usually the point of friction reveal itself quite instantly.

Another major block for me is that I need to sift through everything I have. That is a real problem for me also on more mundane tasks: I could end up spending a ridiculous amount of time on Amazon evaluating between 30 different power strips, or choosing a lettuce at supermarket, and as well on sifting through presets on a synth or between a bunch of nearly identical clips/photos. That’s because I always need to be sure that’s the “best of the best” but in reality no one cares, because more often than not it’s only me seeing all those minuscule differences, so I always try to pick the first thing that seems to fit and move over.

Tl:dr

-don’t overthink: grab a thing you feel it’s nice and start from that.

-keep going forward, add stuff and see if it fits or take a step back, erase it and try another one. Then Repeat

-when frustration arise or you feel that things are becoming too busy, take a break, do something else and come back to it later.

-keep in mind you don’t need to evaluate everything you have at disposal, just use what you came across if you feel that is right and eventually refine/swap it later

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something @ciaba said reminded me of this video from distilled noise. My breakdown:

  • 01:57 Time (allow enough of it, 2 hours plus for creative phase)
  • 02:50 Influences (listen, if inspired, act immediately)
  • 03:43 Free flow & Experimentation (no aim, just experimentation)
  • 04:26 Listening to yourself (similar to sketch arrangements, listen to stuff thats partially complete, and see what suggests itself)
  • 05:38 Reference tracks
  • 06:34 Acceptance

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  • I typically limit my self to three sound-producing boxes (including synths, samplers, and drum machine). Any guitar or piano gets committed to the sampler and rolled in. Committing to audio prevents me from going back and tweaking things endlessly.
  • Experiment freely. Keep the thing that made you smile, laugh, or say “That was cool”
  • Move forward. You’re a shark, just keep swimming. Stick with your instincts and try not to second guess the fundamental choices (sound character, instrument choice, etc)
  • Set deadlines. Projects and ideas go stale. I give myself no more than a month to finish a track. Any more than that and I start to lose perspective of what I was going for and whether or not any of it is good
  • Don’t get loop-itis. Get a rough sketch of the melody, bass, pads, etc of each component of your track, then move on. Fill in the details later. If you work on 100% polishing a single loop first, that’s all you’ll ever have. After you have all the pieces sketches out, it will be more obvious what the little details need to look like
  • Write more than you need, under the assumption that some of it won’t work in the final product (aka “kill your darlings”)
  • Set a target track length. Mine is 4:00, no more than 4:30 unless it’s a singular work of brilliance. That ensures that only the best ideas make the cut (“all killer, no filler”)
  • Realize that if something doesn’t make the cut for this track, there’s always another track
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Now we’re supposed to make choices?!??

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Do you recall Potato or stick?

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Make two songs from one when you come to a fork in the road.

Take a break and listen again to see which you prefer.

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I do, and that was that big choice most of us had to make!

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We all have hard decisions in our life but I’m sticking with potato!

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:rofl: :beers: :potato:

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Ahh, the “fractal” approach to songwriting. I love it

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electronic music production implies overthinking and overproducing – but i grew up on rock music and still think like that.
if a track is good enough for performing it live — i consider it sort of finished.
once i can perform it, i can record it with good old take-at-once approach, and then i can import multitrack recording to a DAW for final mixing/mastering jobs.
that’s enough, done is better than perfect.

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