I’m noticing that Neighbor conditions only apply to whether the neighbor track plays as a result of its own Conditions, and do not fire/not fire based on when the neighbor track plays when it’s a result of track chance or chance param lock.
For example this is how it seems to work: Track 1 Chance set to 75%, Step 1 has a trigger present and does not fire 25% of the time; on Track 2 Step 1 set to NEI does not ever fire, regardless of whether track 1 fires or not. (Same is true if Track 1 Step 1 has a param lock on its Chance.)
Is there any way to make NEI operate “post-Chance” so to speak? So that in the above scenario it would fire only when Track 1 did? Or any workaround? This would also be solved by something like having Choke groups, though this doesn’t appear to be an option anywhere. Thanks!