The volume can be automated using locks on the sequencer, lfo’s, and scenes using the fader. Slide trigs can be used on the sequencer to smoothly automate the value from one step to the next step. The fader can be used manually on top of the automation.
A major consideration is that the OT is a step sequencer and it operates in repeating sequences of up to 64 steps of 16th notes, 4 bars. Each track can have a different step length and a track multiplier that goes to 1/8 scale, giving you 32 bars of 1/2notes. Usually for longer loops we sort of circumvent the sequencer by launching it with what’s known as a one-shot trigger or we put a condition on it that it only triggers on the first pattern cycle and we set the sample to loop. This keeps the long sample playing without the sequencer launching it again from the beginning when the pattern repeats. To be able to automate things precisely on the sequencer however you would want to fit the sample into a track sequence. 120bpm is 2 beats per second so 8 seconds a bar and 64 seconds for 32 bars, a track at 1/8 scale. Pattern chaining and the arranger can be used to lengthen this, but it gets more complicated. Each step is a 1/2 note at this resolution but you could still slide up and slide down with slide trigs, and you can launch lfos from the steps to do finer adjustments. There is an lfo designer too that basically is like making a mini sequence within your sequence, which could give you finer resolution when launched from those 1/2 notes.
You might be able to get away with slow free running lfo’s possibly in combination with manual fader moves to not have to fit things to the grid, I could see that working better for you if you really like things loose although using some of the methods above you could keep it loose too… You can even be listening for what you want to bring up on the headphones with those tracks cued, and manually do it.
I don’t know, my senses tell me your someone who would enjoy an OT, I don’t always recommend them, which reminds me why. They can be awfully confusing at first and sometimes put you up against a wall and force you to dive in and figure out wtf is going on. Every time for me however there’s some reason and then from then on I know. It can do a lot of things but it likes to do them in its way and you kinda gotta go on a bit of a journey figuring out not only what to do but also what not to do. After awhile it gets really smooth and easy when your just operating your project that you’ve built, but you do have to work a bit to get there, and also a lot of it just comes with time and practice…
I’m not familiar with the track you mentioned bye the way, I’ll check it out. Sounds like interesting stuff.
Edit: tracks can also be “plays free” and disconnected from the sequencer, could help with this kinda stuff