is it possible to loop slices? Right now I’ve got a sample cut into slices and I have an lfo set to slices so that in slots mode I can hit the same button and get different random samples out of it. I would like it so that when I stop hitting the button the last slice will loop, is this possible?
Yes it’s possible. In the second src menu at the bottom. One trigger will keep looping the current slice. You can also set the loop points in the slice editor.
in the second src menu aat the bottom?
ah I see what you mean
wait I dont.
ok got it thanks so much
Added to loop points it is also possible to play first slice and loop second one, by setting slices playback to 2 slices.
I was trying to do this and it wasn’t working. The slices just kept playing over each other and not looping.
Length was the problem. I had it set to 18 so it was trying to make an 18 long loop out of a slice that was maybe 4 or 6. So I shortened it to 2 and it behaves how I wanted. Hold for how long I want it to loop. Length on the main src page for how long the loop itself should be.
Still not clear on how that relates to the loop points set in the slice view of AED. Because it seems to just do a 1 or 2 (whatever the length unit is) long bite starting at the slice start, but loops at one or two, not what the slices length is. Or where the slices loop points are.
Depends on LEN mode in setup page.
Slice mode : value is number of slices. Value 1 plays 1 slice, value 2 plays 2 slices, etc…
Time mode : value is X / 128
LEN 128 is 128/128 = 1 (100%)
LEN 64 is 64/128 = 0.5 (50%)
Etc…