Individual locks in scenes?

Is there a way to affect only certain trigs in scene mode? e.g. muting every other kick when you hit a scene? Or is it only overall changes to the track/pattern?

Scenes (although I admittedly haven’t played much with them) affects synth parameters rather than trigs. So I can’t see how scenes would solve your problem.

What kind of effect are you trying to achieve ?
There may be some other way…

If you have a linear quarter note kick pattern - use lfo to modulate amp vol and assign its depth to a scene. Otherwise - trig mutes are your friends

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If I recall correctly, the scene parameter changing does not affect p-locked trigs, am I right ?

So this would be a way to achieve what OP want to do : p-locking the trigs that need to be fixed and let the other free to evolve with the Scene assignments.

[quote=““Lying Dalai””]
If I recall correctly, the scene parameter changing does not affect p-locked trigs, am I right ?

So this would be a way to achieve what OP want to do : p-locking the trigs that need to be fixed and let the other free to evolve with the Scene assignments.

[/quote]

Yes. Smart. That’d probably work! :slight_smile:

Hey everyone- thanks for your responses. I probably didn’t explain well enough what I’m trying to do and my muting example was a bad one. Say I have a synth sequence with notes at step 1,5,9 and 13, all in A. I want to create a scene where only the note on step 9 changes to F (or it tweaks out a filter, or whatever other parameter). Am I missing something obvious to do this? I’ve tried holding down the scene button while also pressing the step/note in question then changing a parameter, but that doesn’t seem to work. In my original example, I’ve also tried this with trig mutes, i.e. set a mute while holding down the scene, but it mutes the trig entirely with scene-off as well.

[quote=““Lying Dalai””]
If I recall correctly, the scene parameter changing does not affect p-locked trigs, am I right ?

So this would be a way to achieve what OP want to do : p-locking the trigs that need to be fixed and let the other free to evolve with the Scene assignments.
[/quote]

So I’m reading this and think maybe I’m not understanding p-locking? I work on a pattern and hold down individual steps/notes to make parameter changes. Is there something else I need to do to “lock” this so a scene doesn’t affect it? Sorry if this boils down to me not having a simple understanding of the way rytm works :zonked:

Thanks again for everyone’s input.

edit: reading Lying Dalai’s response again, I’m wondering if simply the act of changing a parameter on a note locks it for scene mode? And the reason scene wasn’t working for me is because, in my synth line example, I just had all notes on A with no locks? So I would instead actually go into each note and lock it on A, so scene won’t affect that note. I’m not in front of my rytm right now but do I have that right?

It sounds as if you should make a new pattern.

You could transpose every note on the track by changing oscillator pitch. But you scenario doesn’t seem like one for scenes.

[quote=““Carl Mikael Björk””]
It sounds as if you should make a new pattern.

You could transpose every note on the track by changing oscillator pitch. But you scenario doesn’t seem like one for scenes.
[/quote]

Yeah, that’s always an option, though if this could be done with scenes it would open up so many possibilities for turnarounds and fills without having to switch patterns (and deal with wonky pattern-switch timing issues)

Yeah. Sure. But I don’t really view the timing as a problem. There are plenty of ways to quantize the pattern switch to your needs. And with direct change you can really play the patterns.

See the scenes and performances as ways of altering parameters in real time. See the patterns as a way of controlling trigs.

Learn them. Own them. Play them!

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[quote=““Carl Mikael Björk””]
Yeah. Sure. But I don’t really view the timing as a problem. There are plenty of ways to quantize the pattern switch to your needs. And with direct change you can really play the patterns.

[/quote]

I would LOVE to use direct jump but despite the updated OS I’m still getting off-timing, beat/time insertions etc. I’m working in OB so maybe straight midi would help that, but so far with OB it’s unworkable for me.

This is exactly what I meant.
I thought that like in OT, p-locks had priority over Scenes.
It’s not the case neither for the OT nor the Rytm unfortunately, so my suggestion doesn’t work.
:sob:

[quote=““Lying Dalai””]
This is exactly what I meant.
In OT, p-locks have priority over Scenes.
It’s not the case for the Rytm unfortunately, so my suggestion doesn’t work.
:sob:
[/quote]

Ha, nice timing with your comment. I just got home excited to try this out on the rytm and… it doesn’t seem to work. I’m still holding out hope that someone will tell me to RTFM because there’s something obvious I’m missing. If not, I think this would be such a cool feature to have. Like Carl was saying though, I’ll make the pattern changes work for me :joy:

I got it !
Or a way to do this.

The trick is to plock a square LFO shape on the trigs you want to stay on A.
And a different shape or start phase (SPH) with the trig you want on F.

With Scene deactivated, you set LFO depth on 0, so every not is A
Now if you activate the Scene, say it changes the DEP, this would have an effect only for the trig where the shape in not the square one.

It’s a bit tricky, so to get your exact result you’ll have to experiment, but this is the idea.
:slight_smile:

In the same way, you can play with the sample.
On each trig in A you have a sample composed of a double waveform that has 1 to 8 on A, on the trig that can change from A to F, you have a sample with a waveform from 1 to 4 in A, an another one from 5 to 8 in F.

Normal play : STA = 1 and END = 4
Scene play : STA = 5 and END = 8

OK, square was not that good.

So I tried this : LFO on triangle shape
SPH to 63 / 25 for special trig
MOD TRIG
DEP 0 / -48 with Scene

And I obtain something close to what was intended.

This is the way to do I guess.
If you’re ready to sacrifice your only LFO and are ready to spend some time to obtain the good result…

  1. Find the DEP with the Scene so that on normal trigs, the SPH you put let the sound unchanged.
  2. Find the SPH on the other trig that get you to the note (or effect level) you seek

[quote=““Lying Dalai””]
I got it !
Or a way to do this.

[/quote]

I appreciate you trying to make that work! Unfortunately that was just a super simple example I used to illustrate my point. What I was imagining, at the extreme, would be like setting a snare to hit on all 16 trigs, but mute all of them except your main loop (on the 5 and 13, e.g.). Then set scenes which are different combos of un/muted snares. Or back to my original example, having a main synth line then recompose the notes for a scene. I realize that even with this capability, I’d soon reach the p-lock limit :zonked:

So yeah back to Carl’s advice, at some point just switching patterns would be simpler.

Your workaround though does have me thinking differently about creative ways to use the scenes, so thanks!

Yeah, switching patterns is certainly the way to go.

But FYI mute is a lot easier than getthing a specific note :
You would

  • use the square wave LFO on VOL
  • set SPH parameters with different values (low of the curve for the trigs to mute, high of the curve for the trigs to keep)
  • set the Scene so that the value of LFO DEP goes from 0 to max.

QED

:joy:

i tried a few options but i couldn’t get to do what you 're trying to achieve with the note change on individual trigs but one thing i found that works well for fill’s or variations that was posted on here a while back is to:

have snare steps say at 5/13 with no plocks and fill the rest of the sn. steps with a volume lock at 0 then in performance mode add a +100 the volume of that snare witch gives you loads of variations works with scenes too…

i just wanted to go ahead and state that this is a feature I’d love to see at some point as well.