if I program a midi melodic loop doing sending notes A B C# B to an external synth, how can I ask the sequencer to replace C# by E once every 8 times , or for instance 67% of the time?
is that possible even ?
i have the feeling that it should be but I have no idea how to achieve that
thanks for your help
Seb
Set a conditional trig for your C# at 67% chance to play, then on the next step on the sequencer place a trig with your E note, microtime nudge it all the way to the left and give it the PRE trig, but the one with the line over it, so that your E will only play when the previous trig doesn’t…
That should get you in the ballpark, and you can tweak your percentage chance accordingly
Alternatively, you could place the E on the trig prior to the C#, micro time it all the way forward, set its condition to 8:8. Then set the condition of the C# to not PRE (PRE w/the line). The result would be the E playing on every 8th pass.
I’ve never did it personally, but I think you could also use an additional midi track with the same midi channel and a non-NEI trig condition (neighbour track) on these specific steps.
A slightly different kind of variation is to use a random arpeggiator on selected steps. It will cycle through the notes within the arp in random order, so you get a different note for each pass. Set a fairly slow arp speed and short note length to avoid double triggers. This way you can alternate between 3 or 4 notes, rather than only two.
hello eveyrone
that for your answers and workarounds. Really appreciated . It seems to me that these are more fixes than real solutions though…
I’m a bit disappointed here because that means that, if 'im sending my sequence to a drum machine and I want to have a conditional fill with notes on every 1/16 steps , I cannot have the standard rhythm and the fill playing at the same time… that feels like something a sequencer should be able to do … I also own the Analog Rytm and that’s something really easy to achieve @Elektron, next update maybe ?
you’re right indeed,
but what if the A B C# B melodic sequence are on 4 following steps ?
how can you then turn the C# into a E in a easy way ?
and I have the same problem concerning my drum programming and regarding the FILLs…have you got a solution for that ?
like for instance I have a drum pattern and want a FILL made of snares every 1/16 but having the normal pattern keep playing ,
which means that some of my FILL snares would play on the same trig than the HH of the normal PATT